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Poseidon IFV
Moderators: Holy_Master
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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Mon Oct 03, 2011 4:55 am    Post subject:  Poseidon IFV Reply with quote  Mark this post and the followings unread

As you can see. i have change the story and try to make ROS atmosphere look less cartoony and have more reasonable, one of major change is the name of third faction that i change from federation to be "Consortium" and they no longer come from space anymor but he come from the sea instant.
however all i care is not story but it about look of unit and role they have and this's the last vehicle for Federation or "Consortium"



Name: Poseidon IFV
Faction : Consortium
Type: Longrange Artillery+Infantry support vehicle
Weapon: Twin 330MM Howitzer
Abilities: Carry Infantry

Largest Consortium Land vehicle is "Poseidon" Infantry Support Vehicle with Twin Powerful 330MM Howitzer that can fire support them from very long distsance.
even so because this cannon really inaccurate make the enemy easy to get close to him but he also serves as a transport. Up to four infantry units can climb aboard and provide extra firepower as they travel by independently firing their weapons out of the Poseidon's many ports.

Current Status
Compare with original YR every unit in ROS have 50% HP point and fire power [but building still have 100% Hp]
Hp 300 [ Heavy]
Speed 3
Attack Damage = 100
Rate of Fire = 300
Attack Range = 15 [inaccurate]
Damage Cell =2
Cost = 2400
Need = War Factory , Tech Center
Abilities: Carry 4 Infantry and allow to firing their weapons out of the Poseidon's many ports.

Poseidon can attack the enemy from very long range and no need to deploy.


with infantry inside make he can protect him self when enemy come too close and offer independently fire multiple target around same as BFRT in YR, in this picture he carry board raider that allow him to launch EMP granade from inside.

Last edited by Holy_Master on Wed Oct 05, 2011 3:13 am; edited 1 time in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Oct 03, 2011 5:37 am    Post subject: Reply with quote  Mark this post and the followings unread

It's like Battle Fortress made awesome.

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Regulus
Commander


Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Mon Oct 03, 2011 5:42 am    Post subject: Reply with quote  Mark this post and the followings unread

That is beyond hawt. This is too good for PPM.

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error
Medic


Joined: 17 Aug 2006
Location: Thailand

PostPosted: Mon Oct 03, 2011 8:01 am    Post subject: Reply with quote  Mark this post and the followings unread

It's nice that you still keep adding more cool new units into this mod. I bet that thing must be costly and time-consuming to build.

Keep going! Laughing

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Mon Oct 03, 2011 8:20 am    Post subject: Reply with quote  Mark this post and the followings unread

well. but the next unit will be final unit i'll add to this mod and full my list Wink

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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Mon Oct 03, 2011 10:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Very nice, yet again!

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Oct 03, 2011 6:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Damn that looks awesome, the graphical style and podgy treads made me think of the Dune 2000 Devastator, which is always a good thing.

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Mon Oct 03, 2011 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now I remember where I saw those trees; They're from Age of Empires II! Very fitting.

I like how this vehicle has 2 cannons at the front. Good job.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Mon Oct 03, 2011 10:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good was never good for HM only excellent and above

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Tue Oct 04, 2011 12:47 am    Post subject: Reply with quote  Mark this post and the followings unread

This is sexier than what PPM was supposed to be able to handle.

Did I remember it correctly?

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Tue Oct 04, 2011 2:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Scorched Earth wrote:
This is sexier than what PPM was supposed to be able to handle.

Did I remember it correctly?


To tolerate Scorched Earth, to tolerate.

Also, less cartoony? I am rather sure that invasion from space is more realistic than one from UNDER THE SEA.

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DUNK!

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Tue Oct 04, 2011 3:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn.

And no, I think we have better odds of finding Atlantis before we find sentient life from other planets.

Assuming both exist.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Oct 04, 2011 4:40 am    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
Scorched Earth wrote:
This is sexier than what PPM was supposed to be able to handle.

Did I remember it correctly?


To tolerate Scorched Earth, to tolerate.

Also, less cartoony? I am rather sure that invasion from space is more realistic than one from UNDER THE SEA.


just similar what i saw in GI joe the Movie. :p

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iamn00b
Jumpjet Infantry


Joined: 23 Apr 2010
Location: indonesia, sticking at keyboard

PostPosted: Tue Oct 04, 2011 6:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy_Master wrote:
gufu wrote:
Scorched Earth wrote:
This is sexier than what PPM was supposed to be able to handle.

Did I remember it correctly?


To tolerate Scorched Earth, to tolerate.

Also, less cartoony? I am rather sure that invasion from space is more realistic than one from UNDER THE SEA.


just similar what i saw in GI joe the Movie. :p


And then make GDI Base under the desert :p

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Tue Oct 04, 2011 10:49 am    Post subject: Reply with quote  Mark this post and the followings unread


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The future belongs to The Forgotten!

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Tue Oct 04, 2011 12:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
I am rather sure that invasion from space is more realistic than one from UNDER THE SEA.

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Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

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Regulus
Commander


Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Tue Oct 04, 2011 12:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

But it is better down where it's wetter...

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Oct 04, 2011 1:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

IMO the different between 2 lore is the first is Nuke war and second is Meteor cluster. and under water should allow them go back to land more easy since it possible that some part of their bunker still link with ground level [island maybe] specialize in apocalypse world that everything on surface gone.

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Shur
Disk Thrower


Joined: 10 Jun 2006
Location: Cybertron

PostPosted: Mon Oct 17, 2011 3:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow! !Interesting, and how many it has been spent time for working out 3d model?

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Fri Oct 21, 2011 8:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Wait you don't care about the lore holy master, Blieve me man if you make a Smart lore people will like it , any you have talent man with making the mod wich make an Excellent combo, I like the guys from space more than under water it makes it more appealing , but naturly it's up to you any ways , Is it ok for me if i make my own lore for you i dont want you to make what i say but may be i have some ideas that will you'll be intrested in Smile

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Oct 21, 2011 1:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

feel free to tell me if you have any idea that want me to improve my mod, if i just keep modding for my self i have no reason ask for any forum to preview my mod. Smile

corrently i just try to make the 3rd faction look less hi-tech than before.

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