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Lazy EA
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Feb 02, 2012 3:50 am    Post subject:  Lazy EA
Subject description: RA3
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They recycled the Terror Drone & Attack Dog voices.

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu Feb 02, 2012 3:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Hows that lazy, is just a couple of voices...

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Feb 02, 2012 4:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Considering that all dogs bark and that Terror Drone's sounds are rather pre-established, that's not really important. At all.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Feb 02, 2012 5:40 am    Post subject: Reply with quote  Mark this post and the followings unread

I liked how they reused old sound effects. Gave it more of a RA feel.

Gufu take that hat off it's not Christmas anymore

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Thu Feb 02, 2012 8:26 am    Post subject: Reply with quote  Mark this post and the followings unread

RA1 reused sounds and loads of graphics from TD.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Thu Feb 02, 2012 8:59 am    Post subject: Reply with quote  Mark this post and the followings unread

I deny. The RA2 dog voices and the RA3 dog voices are different. Just listen them up better. RA3's ones are more filled (except the dog echo)

Terror Drone also was given a new set, the RA2 one was left in from the betas, being unused.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Feb 02, 2012 10:19 am    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
RA1 reused sounds and loads of graphics from TD.


It was originally supposed to be an expansion pack, so that's understandable. As for re-using a few voices, why bother wasting time on creating something new when you already have something perfectly fitting for the role?

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sat Feb 04, 2012 1:04 am    Post subject: Reply with quote  Mark this post and the followings unread

How lazy.

Hundreds of TS and RA2 mods do this, too.

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