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Parabombs for RA1
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eltee
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PostPosted: Tue Aug 07, 2012 5:11 pm    Post subject:  Parabombs for RA1 Reply with quote  Mark this post and the followings unread

I'm sure this is a noob question, but I've searched pretty hard for info or a mod that covers this. I'm familiar with rules.ini and used to mod RA games quite a bit but it's been a while - can anyone explain how to enable parabombs for skirmish? I'd like to do it without altering paratroopers or using any other short-cuts.

Thanks in advance for your help!

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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Tue Aug 07, 2012 9:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

ParaBombs are hardcoded to only work in single player campaigns. There is no tag that would allow to enable them in skirmish, sorry.

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Aug 08, 2012 9:52 am    Post subject: Reply with quote  Mark this post and the followings unread

AlexB wrote:
ParaBombs are hardcoded to only work in single player campaigns. There is no tag that would allow to enable them in skirmish, sorry.


I was asked about removing that lock, totally forgot about it...

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Wed Aug 08, 2012 1:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Replace the spyplane weapon, thats the only way to get it so far.

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eltee
Guest




PostPosted: Thu Aug 09, 2012 3:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks so much for your replies - in a way, I feel better as I was really pulling my hair out trying to *remember* how it was done. At least it wasn't my memory that was faulty!

Looking back, I guess it's an odd choice by WW - I get that the gameplay would have been unbalanced, but I'd have left it as an option.

Thanks again

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