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lego stuffs
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Team Black
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Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Sep 10, 2012 2:46 pm    Post subject:  lego stuffs Reply with quote  Mark this post and the followings unread

say what you want, legos are still awesome.
After some years, I took mine out again in anticipation of doing a full blown art project for college. Yes, you heard me right: a giant honking lego art project for college, which is ultimately due next spring. I thought I'd make a lego topic to track my progress on the whole endeavor.
To start off my adventure I'm practicing on LDD, and deciding how useful it will be to me for the art project. I'm using the few models I still have together, and recreate them digitally before I disassemble.
What you see below is some kind of attack/transport heli with rotating laser things, and a rope for swinging down. I make it in 2008 ish, the original idea was to use all of my pieces with the number "3", as you can see. I've also attached the lxf file.



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TB_Heli.rar
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 Filename:  TB_Heli.rar
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Last edited by Team Black on Wed Sep 19, 2012 2:58 am; edited 2 times in total

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Ixonoclast
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Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Mon Sep 10, 2012 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh man, the "Barracuda" window.

<3

Best Lego window ever.

The long shape of the helicopter is really interesting, because the helicopter is very sleek. Would be nice to see things like this in VXL.
All helicopters are either small and chubby, or huge and fat. No long thin helicopters.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Sep 10, 2012 5:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

I had a semi-working MCV (as in: could 'deploy' and 'undeploy') many years back when I still had my huge collection of Lego...

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Sep 10, 2012 7:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ixonoclast wrote:
No long thin helicopters.


Ever seen an apache? a commanche? a cobra? They're all fairly long & thin.

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Regulus
Commander


Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Mon Sep 10, 2012 8:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Cobra is a flying stick.

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Team Black
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Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Sep 10, 2012 9:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

You may have seen this one before, here. I revamped the LDD model, since the first time I made it, it didn't have half the pieces due to not updating the program.



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TB_Buggy.zip
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The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

Last edited by Team Black on Wed Sep 12, 2012 2:38 pm; edited 1 time in total

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Ixonoclast
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Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Sep 11, 2012 12:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn, that's a sweet buggy.

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Mav.EricK
a.k.a SuperMario649


Joined: 15 Oct 2011
Location: Your grave.

PostPosted: Tue Sep 11, 2012 4:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Hey man, you selling that stuff?, am buying.

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Ixith
Cyborg Commando


Joined: 12 Apr 2006
Location: under there!

PostPosted: Wed Sep 12, 2012 1:16 am    Post subject: Reply with quote  Mark this post and the followings unread

these are indeed awesome

i am imagining a Lego Land...based on TS now...like...a life size environment and what not of one of the maps...with a GDI and Nod base in and lots of Lego vehicles...

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Team Black
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Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Sep 12, 2012 2:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

^I'd pay to see that!

Here's a quickie Nod MSA:



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TB_MSA.zip
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Ixonoclast
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Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Wed Sep 12, 2012 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do a Mammy Mk II mate.

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Team Black
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Joined: 25 Sep 2006
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PostPosted: Sat Sep 15, 2012 12:56 am    Post subject: Reply with quote  Mark this post and the followings unread

This one is also from 2008, based on a generic forward-swept wing fighter shape.
The cockpit seats one pilot and one navigator, and dubs as a funky rocket-powered escape pod. Its main armament the big black bomb, and it blows stuff up.



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TB_black jet.rar
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Team Black
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Joined: 25 Sep 2006
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PostPosted: Mon Sep 17, 2012 9:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Let's not get too technical.. GET IT? HAHAHAHA.

I based it heavy on mid-90's "town" style lego trucks, since that's what I grew up with. It has shock-absorbers, and a trailer hitch.. I could never decide what kind of trailer to give it. Any ideas?

You'll notice the 90's shocks and hinge roof were obsolete in LDD, so I had to make substitutes. Also, I made 2 versions:



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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Sep 19, 2012 3:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Don't everyone reply at once #Tongue
Yes I'm multiposting, keeps each model in order.

This is the snow plow of the future. Comes in 3 colors



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TB_flamer.zip
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The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

Last edited by Team Black on Wed Sep 19, 2012 2:46 pm; edited 1 time in total

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Sep 19, 2012 8:43 am    Post subject: Reply with quote  Mark this post and the followings unread

It could be a great base for a Tiberian Dawn Nod flametank.
-window from the buggy
-2 big canister in the back
-tracks
done

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Team Black
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Joined: 25 Sep 2006
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PostPosted: Wed Sep 19, 2012 2:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, that would be kind of cool Smile

this will have to do for now. (updated in the TB_flamer zip)



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The Team Black Index

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Oct 04, 2012 12:04 am    Post subject: Reply with quote  Mark this post and the followings unread

AH! Finally some progress on the actual project. I thought about a ton of different approaches, and I figure the best (and most economical) one is to make a picture, convert it to bricks, and eventually add some interesting tidbits.

I'm still in experiment mode. I started by taking my classic face photo (you may have seen it before) and converting it into white, black, and 2 shades of grey.



Next I took a different picture, modified it a bit, and tried a few things with layers and diagonal pieces. My eventual goal is to take advantage of odd-shaped bricks, and avoid brick-as-pixel as much as possible.


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Ixonoclast
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Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Thu Oct 04, 2012 12:35 am    Post subject: Reply with quote  Mark this post and the followings unread

You can always just increase the 'canvas' to avoid pixelation.

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