yep. I've been considering getting some building select sounds from there and been able to scrounge up proper unit select sounds as well.
Most memorable one is the Zian Finniss Dude who sounds exactly like the Helix Helicopter from Generals : Zero Hour. _________________ ~ Excelsior ~ QUICK_EDIT
when i played it i was under the impression the units move a bit clunky....how much facings have they? _________________ Hydraw Art on Facebook QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sun Oct 14, 2012 12:04 pm Post subject:
5, and the engine mirrors NW, W and SW to their E ones. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sun Oct 14, 2012 3:48 pm Post subject:
Definitely awesome Jem, this is. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Closest you get to that is arnie frankie death animation (its the skin being blasted off) which is unused by default I believe. _________________ QUICK_EDIT
Both Arnie's Death are both him getting his skin blasted off revealing his Exoskeleton.
The Rad Death I made is slightly based on that Nuke-Style Death and the whole Cartoon disintegrating to ash. _________________ ~ Excelsior ~ QUICK_EDIT
Was originally going be a Voxel Unit but then I remembered the Mine Layer Weapon MigEater was able to come up with. Now its a Suicide Unit created by Crazy Ivans. And yes its an Infantry.
And a WIP of my Attempt on the Battle Fortress.
Any Ideas on where to put the Remap? I was thinking of putting it on that strip of light gray on the top part.
I'll be out of the Country for two weeks with no internet. Hopefully I could bring my Laptop. If all goes well I might have finished the rest of the Sequence of the R/C Bomb and finished this Battle Fortress. _________________ ~ Excelsior ~ QUICK_EDIT
The shadow switches from right to left on that deathstar.
If you have 3dsmax, create sphere, add a smaller sphere and use boolean operation to cut out the laser half-sphere, get the greeble plugin, apply greebles to the sphere. Voila, a high detailed deathstar which you can now render with correct lighting. _________________ SHP Artist of Twisted Insurrection: Nod buildings
I better start learning 3D Modeling too then. Its just feels so different than as to how I usually do my stuff but meh we gotta learn eventually. I'll be away for the next couple of weeks. No Laptop so I can't do anything.
Preview of Ivan's Toy Car Bomb I'm working on. Still working/getting help on its 2nd Idle Animation and it should be ready to go.
Should I convert this? Its the few infantry in Star Wars which doesn't look weird when mirrored and has a symmetrical set of weapons. The Shadows will be a problem... i'll probably just convert it as it is... i'm feeling lazy to properly fix the shadows for it. _________________ ~ Excelsior ~ Last edited by Atomic_Noodles on Sun Nov 11, 2012 10:35 am; edited 1 time in total QUICK_EDIT
Posted: Fri Nov 23, 2012 1:53 am Post subject:
Redone Chrono Miner
The Undocked Chrono Miner.
Still gonna make its Docked Version which has the Bubble open, which looks more closer to the WW One then it'll be done. _________________ ~ Excelsior ~ QUICK_EDIT
All the Vanilla Soviet Unit Cameos, I've recolored some units to maintain the same Brick Brown Color with other Units. (Air Units, V3 Truck,Demo Truck) The Kirov Airship one is based on the one for my Mod) _________________ ~ Excelsior ~ QUICK_EDIT
Atomic_Noodles! I have challenge for you. Make Yuri Subterrain miner, we do not have such around. That Chrono Miner promises something. So subterranean from your factory would be even better! _________________
Doesn't Freedom_Fighter have a Subterranean Miner?
Yeah but its only for his mod specifically as far I know.
Anyway its only one model, it does not have concurrence.
Atomic_Noodles wrote:
My Plans for a Yuri Miner is a Hover Type (Or more precisely it will use WaterImage)
Yes, with Ares help. That is nice idea too. Then make both of them Hover and subterranean, you work on atomic energy you will handle that _________________
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Mon Nov 26, 2012 6:46 pm Post subject:
Nah, stop listening to Haosis and keep your own design.
I'm serious.
Besides, Driller Miners are boring. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
You've been modding for a long while can't you voxel stuff as well though Haosis?
Yeah but I am not using it either. In all my mods I have hover miner as you are using too. So its not for me, if it is I would send you a PM logically.
Here is point about something else, about Dilach's bad attitude to jump into people's conversations and playing smartass. he is arguing with people and either if I agree with that or not, either I think that he is wrong or not, I just kept it inside me and think that its not my business. Whatever, I never said ,,Dont listen to Dilach" to anyone, or even mentioned him anywhere in forums regarding his conversation to anyone. I simply react when I am mentioned. And yet again you and me were not arguing, we never did. I suggest you something, you decide what the hell you will do, as you and others constantly suggest me what to do (how to improve my work), and its up for me to decide my actions (usually I listen you because I consider many of you better than me but its not matter now), so the fact is that whatever you plan to do you, you will do. There is no need Dilach to jump with this stupid behavior mentioning me. Especially because I do not like it (I personally never did a such thing here) and especially for second reason which I will not mention that. I will say to him personally if needed. _________________
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed Nov 28, 2012 7:12 pm Post subject:
I have seen his sketch. including the first version which had the treads flipped as in current one's back faced at front first. ( http://www.moddb.com/mods/red-alert-colony-wars/images/hover-miner-doodle-sketch ) And have to say that was the best miner idea I ever seen in RA2 modding community... and it's not worthy to be ditched for a Driller Miner concept.
I felt that you are too heavily pushing Jem to give a Driller Miner to Yuri, and killing this sketch due to that.
Actually, sometimes your way of writing do sounds too enforcing, even if you don't really notice it. QUICK_EDIT
I felt that you are too heavily pushing Jem to give a Driller Miner to Yuri, and killing this sketch due to that.
Actually, sometimes your way of writing do sounds too enforcing, even if you don't really notice it.
Thank you, thats due to my shitty English, so I write sometimes something few times in order so people can understand me better what I try to say. So this time perhaps you though that I pushed him because you saw my similiar post two times.
Thank you for point it me out, each time you or anyone do not understand what I said, ask again and again, I will try to write better, but ask, do not bash or be unfriendly at me because someone do not understand me, as I never bash at anyone and I am always friendly and respectful to others, so I expect a little respect in turn. And always criticize me ,,I think you could do this better" ,,I think you are doing this wrong" ,,I think you can improve this..." instead of being aggressive for no reason.
OK cause sometimes I suck at English, I will contact few of you each time I write something big or important (as I plan to write explanation for my mod and upload more of my old resources) so you can correct me out.
Graion Dilach wrote:
I have seen his sketch. including the first version which had the treads flipped as in current one's back faced at front first.And have to say that was the best miner idea I ever seen in RA2 modding community... and it's not worthy to be ditched for a Driller Miner concept.
On topic: Well, that sketch looks good. I like specially because amphibious version is without standard wheels, actually voxel itself has alternate voxel with Ares fixation. If he can create similiar voxels as sketch, then it would be full shot!
Graion Dilach wrote:
and it's not worthy to be ditched for a Driller Miner concept.
Ah well yes, I did not mention that hover miner should be replaced with subterranean of course, I just gave idea to create it separately. I mean in case that he got free time and does not know what to do, what to create, so I just gave him idea to make subterranean miner because he is good with miners, that one would look awesome. But I did not meant in to be done now and to replace hover miner logic, you misunderstood me. its just once when get free time too much. Nothing specific. _________________
I'm pretty much free (well not this week since I'm busy with end of the Semester) I have some plenty unfinished voxels because right now I'm just too lazy to finish them.
Voxels:
Battle Fortress Remake
Hover Miner Land Image
Hover Miner Water Image
Hover Miner Docked
Lasher Tank Turret
Albatross Supply VTOL (GDI Carryall)
Grand Cannon Turret Remake
Inferno Cannon Turret (Soviet Artillery Defense)
Yuri Bust (Retexture)
Athena Cannon Remake
Glaucus UAV Drone (Part of Athena Cannon)
Made a Voxel of it, converted it into a shp. As I said I don't plan to use Infantry-Style Parabombs anyway so its not like i really care about that.
I did do a new one which I haven't bothered to put up for preview since I haven't made a Cameo for it yet. Which makes it look more close to how Armored Cars look like.
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