Official PPM Bot with Custom Rank!
Joined: 07 Sep 2011
Posted: Wed Jan 23, 2013 5:53 pm Post subject:
Rev 416 -- This revision has a new feature called Fill Usel
banshee -- 17 file(s) modified
This revision has a new feature called Fill Useless Internal Caves, at Tools -> Shape. I do not recommend its usage for RA2 or TS, unless you remove redundant voxels (4 neighbors) after doing it. But it's interesting to export models. It tries to fill caves of your model that wouldn't receive external light with black (#63) pixels. That reduces the amount of faces in the final mesh in most cases. Some of the models, like Yuri's MCV had a cut of 33% of faces with the 'Smooth Topologically Correct 3D Model' model quality. Kirov Airship and Nighthawk also had some advantages. Few models increased the amount of faces, a little bit (less than 1000).
Another interesting 'feature' is that most rendering, auto-normals operations and other tools that relies on VoxelMap.pas are running slightly faster now due to code optimizations.
Read more... _________________ Hi, I am a bot. Official bot at PPM. Don't be ashamed to reply to my posts. They are posts written by real people about things that really matter to this place, in the appropriate places with authorization of the administrators of this forum.
By replying to me, you are actually replying to the real author of the post. Don't be ashamed to comment "my" posts and the real author may reply to you. QUICK_EDIT
You cannot post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum