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A new possible direction
Moderators: Vefbl4
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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sat Feb 02, 2013 11:18 pm    Post subject:  A new possible direction Reply with quote  Mark this post and the followings unread

Hello. Recently I was thinking about continuing this mod/game and I thought about a new direction that could possibly solve a lot of issues, that are present on the current 2D engine. Like lightening, unit rotation problems, long time editing sprites and many more.

Basically, I am willing to use a 3D engine to simulate 2D engine. It will simulate the present 2D layout, just like in many C&C games (TS,RA2), but it will use 3D graphics. The cameras position will remain the same, viewing from the 45° angle in the isometric view. With no camera rotation intended.

In some cases you may think it is a drawback. "Why just not to use some other 3D engine like C&C Generals?" you may ask. And I will answer that: "In the long run, I and probably a lot of other C&C gamers, were attracted particularly to the structured and ordered look of old C&C".

Let me know what you think and feel free to discuss this subject on your behalf.

---

http://www.moddb.com/mods/tiberian-sunlost-relic/news/a-new-possible-direction

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Lost Relic[mod]
Lost Relic[game]

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sat Feb 02, 2013 11:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

It feels retro, I can agree with that. Less way to messup as well. In fact, I always found Warzone 2100 a bit tedious due to this, because I could always messup the camera rotation and then I always lost track of the battlefield.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Sun Feb 03, 2013 12:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Do you know what engine you might use? Maybe you've been continuing work on your own engine?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Feb 03, 2013 12:38 am    Post subject: Reply with quote  Mark this post and the followings unread

That sounds fine to me, like StarCraft 2. I like how although it's 3D and all it has a fantasic retro look yet up-to-date and works like the original.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sun Feb 03, 2013 7:45 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm for this.

What you're doing is awesome, so keep up the good work.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun Feb 03, 2013 8:26 am    Post subject: Reply with quote  Mark this post and the followings unread

I'll use Unity 3d engine. Smile

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Lost Relic[game]

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Deformat
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Joined: 17 Sep 2007

PostPosted: Sun Feb 03, 2013 9:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Vefbl4 wrote:
I'll use Unity 3d engine. Smile


Are you sure it won't be too much work?...

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Vefbl4
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Joined: 07 Feb 2007

PostPosted: Sun Feb 03, 2013 9:31 am    Post subject: Reply with quote  Mark this post and the followings unread

It is certainly less work, then creating a normal own engine. :d

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Lost Relic[game]

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Deformat
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Joined: 17 Sep 2007

PostPosted: Sun Feb 03, 2013 9:41 am    Post subject: Reply with quote  Mark this post and the followings unread


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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Feb 03, 2013 10:28 am    Post subject: Reply with quote  Mark this post and the followings unread

True, although I hate how the tanks move around in that, it looks pretty unreal.

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