Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Fri Mar 01, 2013 5:40 am Post subject:
World Domination [YRRA2 Mod]
The Story Plot
For years, the two massive superpower factions have wage the wars against each other. Obliterating their enemy military and ground the control of power. United Earth of Federation sought to end the mass genocide that The Imperium Empire performed on their captives and neutral civilians. However, on the other side The Imperium Empire attempts to achieve a global political goal by terrorizing people to do their bidding. But not too soon, shortly after the mass genocide and the warring zone, the global economy market crashed and caused both superpower factions to drag the economy into recession. The people were forced to live in shelters, limited food, and only very few of them have cash to spare as they struggle to survive the war ravage zones.
The shadow lurks between them, as someone is watching them getting weaker and weaker. World Order of Sanity managed to land on Earth and develop bases to claim the planet. These people who works for World Order of Sanity is only lead by one leader who claim to have unimaginative leadership power. He only believes in torture and power, any hostages that his military takes are being beaten by whips, batons, or anything until they bleed. If they survive, it shows the symbol of toughness and impress the total dictatorship leader of World Order of Sanity. Those people who don't survive are being thrown into the chamber and are burned to death.
The oppressive grip begins to swirl between both superpower factions, attempting to destroy both of them. United Earth of Federation react to it in defensive action by retreating and evacuating to the max-defense bases. But, that was not what they hope, it became worst for the worst as the oppressive power intensify from World Order of Sanity. Leaving with extremely limited resources to feed the population, military equipments, and other vital things to combat. United Earth of Federation and The Imperium Empire started to rely heavily on alternate resources to supply the war funds to continue the war, against each other and World Order of Sanity.
Shatter the grip from the universe power faction's control and end the bloodshed! Lead your force to victory and humiliate them! The fate ultimately rest in your hands, I can't say no more.
- Unknown
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Factions
United Earth of Federation (U.E.F)
- Subfaction (TBA)
- Subfaction (TBA)
U.E.F solely focuses on rapid progress technology to advance their military progress to destroy their enemy. But they also rely on Laser Technology, in that which all of their units that are equipped with lasers deal more damage.
The Imperium Empire (T.I.E)
- Red Storm Legion (R.S.L)
- Subfaction (TBA)
Due to the fragile morale of the population, heavy discipline and control is required to get the people to work. Disunited, yet powerful enough to wage a war with arsenal of ton deadly weapons. They heavily rely on Firepower Technology that which increase the overall of all units damage they deal by a small amount.
World Order of Sanity (W.O.S)
- Subfaction (TBA)
- Subfaction (TBA)
Moving at fast pace because of their superiority race and technology, they are able to adapt to the Earth inhabitant zones without it harming them. They generate an enormous wealth that can allow them to keep up with the war. The Income Technology allows their refineries to purify the ores much better and produce more credits. However, to make up for those meager units, they are able to produce large army to intimidate their enemies.
If i get a lot of good response to this, Banshee can make this mod into P-RProject so that i can work on it to develop the mod. _________________ Mod Leader and founder of World Domination
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Fri Mar 01, 2013 2:45 pm Post subject:
The Imperium Empire
Medium Tank, a.k.a Raptor Tank
Raptor Tank was developed during the war with U.E.F after Operation Crackdown, which T.I.E suffered a huge defeat in attempt to destroy U.E.F power grids. Nevertheless, Raptor Tank was brought to combat U.E.F advanced light tanks and was able to destroy most of them in firepower to number. _________________ Mod Leader and founder of World Domination
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Fri Mar 01, 2013 3:52 pm Post subject:
United Earth of Federation
Light Tank a.k.a Vector Tank
Due to the expertise in laser technology, the technicians were able to mount the High-Pierce 160mm Laser Cannon to Vector Tank. The cannon can produce a high wave of laser that can penetrate through armor easily. However, since the laser cannon is so heavy, they had to remove some armor from Vector Tank to make up for the speed and mobility. Although, Vector Tanks is widely used by various generals in U.E.F. _________________ Mod Leader and founder of World Domination
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Fri Mar 01, 2013 4:00 pm Post subject:
Too bright. Too damned bright. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Fri Mar 01, 2013 4:02 pm Post subject:
Yeah, will modify it. U.E.F units skin is suppose to be all chrome.
Updated.
World Order of Sanity
Heavy Tank a.k.a Wolf Tank.
With sheer power and heavy armor, Wolf Tank can crush smaller vehicles under the treads. However, in order for Wolf Tank to become effective in combat, they are mounted with Powering Charge Laser Cannon, which start off weak and become stronger as the combat progress. Which function like Gattling Cannons. _________________ Mod Leader and founder of World Domination
Last edited by Zero18 on Fri Mar 01, 2013 5:26 pm; edited 1 time in total QUICK_EDIT
Its good another mod is springing up and wish you all the best with it.
As for the tanks they are detailed well to the point that its not dull but not too complex that you can't make it out. As for the design I don't know what the factions overall look will be but all the tanks look rather similar. You want to have more variety to the point that if a new player took all the vehicles and placed them beside one another, they could distinquish each one easily.
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Sat Mar 02, 2013 8:45 pm Post subject:
Remake of Paladin Tank.
One of the most powerful tank in U.E.F arsenal. Paladin Tank can take most of the incoming attacks before it gets destroy. However, due to the weigh of armor, they mobilizes around at slow speed, but can pack a punch through the enemy armor easily as well too.
Like this tank now?
Also, made Paladin Tank Cameo.
ptnkicon.png
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_________________ Mod Leader and founder of World Domination
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Sat Mar 02, 2013 10:47 pm Post subject:
The Imperium Empire light tank, a.k.a Rapier Tank.
Small tank, cheap to build, weak armor, can be easily crushed by any large vehicles. However, T.I.E Rapier Tank is not just a toy. They are extremely deadly when attacking in a swarm that can cause a devastating chaos toward the enemy bases and group.
Rapier Tank Cameo.
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_________________ Mod Leader and founder of World Domination
Visible Treads for example. What I do with my treads is lay them out in 5 rows. Then color the lightest ones from 56-57-58 while the darker ones from 58-59-60
Also not alot of team colors.
Turret and Chassis could be improved as they all look like round balls with a bent barrel. _________________ ~ Excelsior ~ QUICK_EDIT
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Sun Mar 03, 2013 12:36 am Post subject:
The Paladin Tank voxel I made is perfectly fine. it is detailed, however the cameos like you said that could use some work, I'm still figuring out how to get the voxel image to blend in smoothly with the background. I will only pick the best voxels I make for this mod, although, I'm redoing the messy voxels with a newer and bigger voxels.
United Earth of Federation Anti-Infantry Tank a.k.a Migraine Tank.
The old Migraine Tank used to served ancient faction, The Allied in combating their enemy. As the years have passed, with all the factions transforming and empire expanding. However, there were some leftovers. The military replaced the cannon to a high infrared wave beam that can incendiary enemy infantries with one shot of extremely high hot temperature bolt. In addition to that, they upgraded the engine that allows them to blend in the environment to an advanced engine that decrease the time to camouflage into the environment. _________________ Mod Leader and founder of World Domination
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Sun Mar 03, 2013 3:43 am Post subject:
That's some nice voxels.
Yeah, I can edit the barrels, perhaps I need to redo the tanks as well too. But I personally prefer big barrel cannons for big tanks to make them look badass.However, i think the voxels I made is tad bit too small in-game, not sure what is the normal RA2 size voxel.
Updated, I made Paladin Tank a bit bigger and added some more details. The barrel I made is really unique since it has 2 holes that players can see it through the barrel.
New Paladin Tank
Old Paladin Tank
Another unit made by me.
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_________________ Mod Leader and founder of World Domination
Like has been said, you should use the lighter blue as more shades available for detailing the hull and then use this particular blue for powerline or any high tech detail, won't look atleast so cartoony. QUICK_EDIT
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Tue Mar 05, 2013 10:59 pm Post subject:
New U.E.F high-tech Main Battle Robot Tank, a.k.a "Avenger"
U.E.F scientists have been working tirelessly in efforts to out pace The Imperium Empire's mass arsenal of firepower. Thus, Avenger Robot Tank was created only for security purpose. Later, ordered by U.E.F military operations that they need unmanned vehicles for certain missions. Avenger Robot tanks was transferred into the battlefield to assist U.E.F army. It also put a great halt to the mass causalities that U.E.F suffers from T.I.E aggressive strength.
- Can crush weak infantries under the treads.
- Can detect cloaked units / structures nearby.
- At Elite Level, Avenger gets Firepower Bonus.
- At Elite Level, Dual Hypersonic Blast Cannons MKII have 4 bursts instead 2 burst. Each burst gets 5% damage bonus. _________________ Mod Leader and founder of World Domination
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Thu Mar 07, 2013 5:05 am Post subject:
The Imperium Empire's anti-infantry recon bike.
Hit and run tactics is a must. But at the same time, scouting the area is a must too for finding any survivors and finish them off with no mercy. "Fury" Recon Bike is very effective against infantry, in addition to it, they are also armed with rocket launcher which can attack at air and vehicles, however are very weak.
::STATS::
Faction: The Imperium Empire
Armor: Light Plate
Primary: Dual Shotgun Cannon
Secondary: Light Heatseeker Missile Pack
Elite Weapon: Dual Laser Shotgun Cannon
Strength: Very Low
Firepower: Low
Speed: Very Fast
Cost: Low
::ADDITIONAL STATS::
- Can detect cloaked units / structures nearby.
- At Elite Level, Fury gets Firepower Bonus
- At Elite Level, Fury's primary weapon turns into laser shotgun cannon.
- Great range of sight _________________ Mod Leader and founder of World Domination
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