Posted: Tue Apr 09, 2013 1:10 am Post subject:
Icon For Nod AirDrop ?
Ok guys someone has to know this one so I need your help finishing my mod.
The Nod now have large Tank and Troop airdrops that I got working...well at least the AI builds them and sends them in but I don't know how to set up the icon to call them in when you play as the Nod.
I set up the Nod airdrop just like the GDI Bloodhound airdrop but there is no icon code at the GDI Airtower that I can find for the bloodhound so I can't figure out how to set it for the Nod Hangar. QUICK_EDIT
Considering your post on cnclabs, where the help was more than pitiful, and cncnz where none was given at all when I don't post I will reveal that you're missing an entry in the PlayerPowerButtonTemplateStore
(GlobalData/PlayerPowerButtonTemplates.xml)
Copy the whole thing and keep in mind to change the id to something like "PlayerPowerButtonTemplateStore_mod".
(Or UnitAbilityButtonTemplateStore if you want the button for the object, behavior is the same) _________________ QUICK_EDIT
Well your special power is called SpecialPowerCallSupportStyka but referenced as SpecialPowerCallSupportNODStyka
Also you didn't rename the store like you were told to. _________________ QUICK_EDIT
Use the checkbox "Disable HTML in this post" if you want t use stuff like
<test
id="test" />
btw if you would upload all relevant files in a zip file I think the problem can be fixed much quicker than this guesswork where you might have screwed up. _________________ QUICK_EDIT
No, even the stuff you add in your files are a mess.
But anyway, create a new xml file and include that in your mod.xml
It does not matter where stuff is, you can even put your whole xml part of the mod into the mod.xml if you feel fancy to do so (but the additional maps thing obviously). _________________ QUICK_EDIT
btw you maybe want to tell commiedog that the issue is resolved...
as "modding guru" as it says in his signature I still wonder why he never even considered the right solution... oh well >.> _________________ QUICK_EDIT
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