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 Forum index » Featured Tools » Voxel Section Editor III
Reversed voxel
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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Mon May 27, 2013 5:47 am    Post subject:   Reversed voxel Reply with quote

I just made my first voxel last Saturday. Upon testing it the voxel faces an opposite direction when it goes out of the war factory. Here's a picture of it.
Any help how to solve this prob? I'm not sure if this topic is also connected to to this one


It's my first unit that moves in reverse.jpg
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It's my first unit that moves in reverse.jpg



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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon May 27, 2013 8:32 am    Post subject: Reply with quote

You made it backwards.

You could rotate it 180 degrees in HVA Builder.

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mevitar
Cyborg Firebomber


Joined: 31 Dec 2010

PostPosted: Mon May 27, 2013 8:55 am    Post subject: Reply with quote

Rotating it will screw up the normals.
You have to flip it in the voxel editor and remake the normals.

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Mon May 27, 2013 2:30 pm    Post subject: Reply with quote

Flip it via Section > Flip

Rotating in HVA isn't a good solution as it will rotate the normals around too, so that it will look dark at front side and light at back side. Not good solution.


Just as much as Mevitar said, flip and reautonormal it.
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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Tue May 28, 2013 12:19 pm    Post subject: Reply with quote

Orac wrote:
You made it backwards.

You could rotate it 180 degrees in HVA Builder.


i did it already and the outcome is still the same.

mevitar wrote:
Rotating it will screw up the normals.
You have to flip it in the voxel editor and remake the normals.


I think you're right. When I get home later I'll try it and I'll inform you of the outcome.

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