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CABAL WIP Renders
Moderators: [TiberianFuture], [TiberianPast]
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[TiberianFuture]
Scrin Overlord


Joined: 30 Apr 2009
Location: The Mothership

PostPosted: Fri Sep 24, 2010 4:29 pm    Post subject:  CABAL WIP Renders
Subject description: more or less so
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It's been silent for long, so here is some more or less WIP CABAL structures. The Matter Transmitter (CABAL CY) is pretty much done as is
Research Center, but Vehicle Assembler needs still some more work and Refining Plant even more so.

I'd like to get your opinions on them so far, what to improve etc. before making shp's out of them Smile .

All buildings made by [TiberianPast]!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Sep 24, 2010 4:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Definitely an improvement compared to your earlier buildings, TP, good job.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Sep 24, 2010 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

...they look kinda blurry to me. Did you turn AA to Catmull-Rom?...

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Fri Sep 24, 2010 6:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Other than the structure bases I think they look nice.

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Fri Sep 24, 2010 7:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like them, but the 2 buildings on the left don't have a good looking foundation. The other 2 are good.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Sep 24, 2010 10:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

You're improving, good stuff.
I like all of them Smile

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Sat Sep 25, 2010 1:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Very good work, but I have to agree that they look a little blurry.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Sep 25, 2010 9:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Can we possible see these ingame?

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[TiberianPast]
Disk Thrower


Joined: 21 Jun 2009
Location: Finland

PostPosted: Sat Sep 25, 2010 6:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice to hear you like them Smile

Deformat wrote:
...they look kinda blurry to me. Did you turn AA to Catmull-Rom?...

No. It was set as area. Embarassed


Here is some unfinished ingame images:


Looks like I still have lots of work to do with them.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sat Sep 25, 2010 6:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

[TiberianPast] wrote:
Nice to hear you like them Smile

Deformat wrote:
...they look kinda blurry to me. Did you turn AA to Catmull-Rom?...

No. It was set as area. Embarassed


Here is some unfinished ingame images:


Looks like I still have lots of work to do with them.


They look nice, but really, set it to Catmull-Rom. Really, it helps a lot.

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[TiberianPast]
Disk Thrower


Joined: 21 Jun 2009
Location: Finland

PostPosted: Sat Sep 25, 2010 7:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks. buildings looks now much better, I think. Smile



Cabal's buildings with catmull-rom.png
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Cabal's buildings with catmull-rom.png



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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sun Sep 26, 2010 4:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oi, me likey.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Sep 26, 2010 11:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice. You're improving rapidly.

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Kamuix
Rocket Infantry


Joined: 02 Nov 2012
Location: Canada

PostPosted: Fri Dec 20, 2013 10:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Those ones are better, sharper is better too

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Kamuix
Rocket Infantry


Joined: 02 Nov 2012
Location: Canada

PostPosted: Fri Dec 20, 2013 10:48 am    Post subject: Reply with quote  Mark this post and the followings unread

I suggest sharpening them more, they definaltely need a sharpen =)

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Dec 20, 2013 11:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Sadly, this topic is three years old so I doubt they'll get a good sharpening any time soon. #Tongue

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