Also Known As: ZivDero Joined: 23 Jul 2013 Location: Russia
Posted: Sun Dec 22, 2013 2:20 pm Post subject:
Weird Cutom Foundations
Hi guys. Can someone tell me, how custom foundations work? Every time I create a custom foundation via Renegade's thing, ingame it doesn't make the the tiles where the building is red or green. It just doesn't show anyting. But if you click in a valid spot - it'll build it.
EDIT
Also, I assume that RemoveOccupyX= has some effect related to this but I haven't seen any explanations on this tag on MODENC. What does it do? _________________
DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sun Dec 22, 2013 2:55 pm Post subject:
There is a Generate Outline option on the Custom Foundation Generator. Use it.
EDIT: And don't use the CFG with Chrome, but with something else... Y coords shouldn't be -3. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Also Known As: ZivDero Joined: 23 Jul 2013 Location: Russia
Posted: Sun Dec 22, 2013 3:35 pm Post subject:
Well, this time I used Firefox and it's still buggy (I used Opera and Opera Next before). When I used this(see in attached files), it make a 2x2 square green but when I place the building - it was larger.
smth.png
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_________________
DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis
Also Known As: ZivDero Joined: 23 Jul 2013 Location: Russia
Posted: Sun Dec 22, 2013 4:36 pm Post subject:
I dont care about the AI atm. I care about that it shows incorrectly. Instead of what is shown on the screenshot I get a 2x2 square. It's correct after you place it thought. Also, I hadn't been able to get it show anything before I did this. _________________
DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sun Dec 22, 2013 5:02 pm Post subject:
Outlines are a must, tomsons! If you don't generate outlines, the game can't detect the edge of the building exactly.
And for you, Parasite03... learn to use your brain.
parasite03.png
Description:
See how CustomFoundation DOES work. Can you guess what magic I've used to get it working?
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118.64 KB
Viewed:
2644 Time(s)
_________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
The one above in my image is bugged with outlines too _________________ Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
https://picasaweb.google.com/113361105083292812413?noredirect=1
Skype live:tomsons26
Don't forget to state who are you otherwise i'll ignore the invite QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sun Dec 22, 2013 6:36 pm Post subject:
I think it's due to the same reason Parasite's bugged out: the building's edge does not touch the intended edge. Which doesn't sound logical IMO (Parasite's one f.e. should have a 3x3 box but I was cba to reset that) _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
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