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EVA_BaseDefenseCaptured
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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sat Feb 01, 2014 3:42 pm    Post subject:  EVA_BaseDefenseCaptured
Subject description: EVA voices designed for capturing tech base defenses
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Hello mortals!

Here, I just created EVA sounds for Tech Base Defense, since we do not have it, but many people are using Tech Base Defenses.
Now, when captured, Sovet, Allied and Yuri EVA will say ,,Base defense captured"

In EvaMD.ini paste this

xxx=EVA_BaseDefenseCaptured

(Replace xxx with first free number in [DialogList] list)

[EVA_BaseDefenseCaptured]
Text=
Russian=csofdef
Allied=cevadef
Yuri=cyurdef
Type= QUEUE
Priority=NORMAL

Then go in rulesmd.ini in your defense paste this CaptureEvaEvent=  EVA_BaseDefenseCaptured
Be note that building itself must have NeedsEngineer=yes so you can get CaptureEvaEvent sound, otherwice you will get generic ,,BuildingCaptured" voice.

IMPORTANT NOTICE:
According to modenc it is said ,,Note: NeedsEngineer also prevents a neutral structure from auto acquiring and firing upon units - as seen on the Tech Outpost structure."
However, I do not have problems with that, my tech base defense just normally attacks enemies automatically within its range.
It can be perhaps because of several tags, however, just make sure that you have CanPassiveAquire=yes above NeedsEngineer=yes, put ThreatPosed= some number, and put IsBaseDefense=yes. It should work.
I am lazy to test what causes this to work here, just make sure you have those tags as I explained.



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