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Deployable Mobile HQ...
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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat Nov 13, 2004 5:22 pm    Post subject:  Deployable Mobile HQ... Reply with quote  Mark this post and the followings unread

alright .for my TS-SS Conversion,i need some help. i want to make a version of the game with bases. sort of... in TD there was the Mobile HQ Unit,when blown up,it'd kill all your units. how would i make a deployable unit that becomes a statonary structure,functions as a radar, and DOES NOT lead up a tech-tree. when blown up,you loose the game,period.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Mon Nov 15, 2004 10:08 am    Post subject: Reply with quote  Mark this post and the followings unread

ooh ... well you need to drop the mcv altogether as game modes cannot be implemented in ts.

Also quick game must be turned "on" you make a mcv replacement which doesn't have construction yard options but makes power and just undeploys.

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Mon Nov 15, 2004 1:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

AG, this is TS, not RA2.

Carno - you'll need to edit every map (triggers and stuff)...

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Tue Nov 16, 2004 11:54 am    Post subject: Reply with quote  Mark this post and the followings unread

yes I know hence I said drop the mcv -___-

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Wed Nov 17, 2004 7:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

I mean there are no quick game in ts...

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Jango
Soldier


Joined: 18 Nov 2003

PostPosted: Wed Nov 17, 2004 7:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, 'quick game' exactly... in ts it's called 'short game'. By the way that feature it is included after certain version (i don't remember).

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu Nov 18, 2004 10:59 am    Post subject: Reply with quote  Mark this post and the followings unread

okay yeah its short-game, its included in FS, its the update which has multi-engineer?

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Thu Nov 18, 2004 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

wtf? i have fs, but there's no short-game...

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu Nov 18, 2004 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

uh yes there is :p

firestorm = fs Laughing

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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Thu Nov 18, 2004 3:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

uhh is it not just like verso 3.0 patch or something, i dunno the latest #Tongue

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Thu Nov 18, 2004 3:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes, firestorm. nothing really ztyping funny lol Smile

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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Thu Nov 18, 2004 3:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Neutral i bes mean the TS patch

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