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Werewolf
Moderators: freedom fighter
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freedom fighter
General


Joined: 14 May 2009

PostPosted: Wed Feb 12, 2014 1:24 pm    Post subject:  Werewolf
Subject description: "The weak shall die!"
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Type: Heavy infantry
Armament: VRM-1 "Bolter" Gyrojet Rifle
Equipment: Infra-red and Thermal Goggles
Armour Class: Plate
Speed: Moderate
Cost: $1400
Purpose: Assault
Requires: Barracks, Battle Lab
Strong against: Infantry, Vehicles, Aircrafts
Weak against: Structures

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Additional Info
- gains Armour bonus on veteran
- gains Speed bonus on veteran
- gains Firepower bonus on elite
- gains ROF bonus on elite
- gains Self-healing on elite
- gains improved autoloaders on elite, enabling them to fire twice as many shots
- does not go prone under fire
- immune to radiation
- cannot be crushed

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The Black Guard is the most elite group in the Red Army, originally formed to guard the Premier to which they now guard the Generalissimo. You might think that they're a bunch of corrupt incompetent slackers due to the fact that they rarely see combat. They're in fact very active compared to the Black Guard of old, being deployed in some of the more crucial campaigns such as the neutralization of the Chimera insurgency in Serbia or the retaking of the Gobi Desert from Imperial forces. If there is one thing about them that stands out the most, that would be the Werewolves of the Wolf Brigade. The Werewolves are the toughest soldiers around, being highly trained individuals equipped with the best the Soviet Superscience Division can offer and absolutely indulge in the slaughter of hundreds on the battlefield. They wear heavy battle suits that allow them to withstand tremendous amounts of damage and protect them from various hazards, have infra-red and thermal views incorporated into their helmets which allow them to detect and engage stealth units, and are armed with their signature weapon: the VRM-1 Gyrojet Rifle, otherwise known by them as "Bolters". These weapons may look like huge metal slabs, but they're better known for the ammo they fire; Gyrojets are rocket-assisted bullets which travel faster than regular rounds and have far greater armour-piercing capability. The Werewolves utilize high explosive tipped gyrojets which are fiendishly effective against nearly everything, including low flying aircrafts such as helicopters. With the ability to shrug off anything the enemy hits with and destroy everything on sight quickly, many believe they're not even human at all. The Werewolves themselves acknowledge this, preferring to see themselves as totally different, far superior beings despite being just highly trained regulars, which only goes to show how inhuman they've become.

credit: Balou, andrewmarley, m666, Atomic_Noodles

Trivia: Loosely based on Jin-Roh: The Wolf Brigade, and the Space Marines of Warhammer 40 000.

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The future belongs to The Forgotten!

Last edited by freedom fighter on Mon Mar 03, 2014 1:58 pm; edited 1 time in total

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Feb 12, 2014 7:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

SPEESH MEHRINES!

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Sat Feb 15, 2014 4:54 am    Post subject: Reply with quote  Mark this post and the followings unread

gawd i LOVE IT. The BOLTYER

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Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

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