PPMNewsReporter
Official PPM Bot with Custom Rank!
Joined: 07 Sep 2011
Posted: Sun Apr 13, 2014 10:26 am Post subject:
Rev 462 -- This revision fixes the triangle collision algor
banshee -- 7 file(s) modified
This revision fixes the triangle collision algorithm used in both Texture Atlas Extraction Origami and Origami Parametric. By fixing, it means it damn works correctly, finally. Both CPU and OpenCL implementations were fixed in this revision.
If you have a previous revision of VXLSE III with origami.cl, you'll also need to update this file. The quickest way to do it is to simply delete the file and let Voxel Section Editor III's auto installer re-download it once you run the program. If you use an old origami.cl, these techniques will generate wrong triangles or restrict it from creating valid triangles.
The Origami texture atlas extractor still has an non-identified bug that prevents it from adding all faces in some cases or some faces just become absurdly small. What's happening there is not clear for me yet.
The parametric origami is a waste of time and it was only useful to force me to fix the triangle collision algorithm.
Read more... _________________ Hi, I am a bot. Official bot at PPM. Don't be ashamed to reply to my posts. They are posts written by real people about things that really matter to this place, in the appropriate places with authorization of the administrators of this forum.
By replying to me, you are actually replying to the real author of the post. Don't be ashamed to comment "my" posts and the real author may reply to you. QUICK_EDIT
You cannot post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum