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Civilization: Beyond Earth
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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Sun Apr 13, 2014 11:45 pm    Post subject:  Civilization: Beyond Earth
Subject description: Spiritual Successor to Alpha Centauri
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Firaxis Revisits Alpha Centauri With Civilization: Beyond Earth

Firaxis recently announced the upcoming release of Civilization: Beyond Earth, basically a spiritual successor to alpha centauri. Information released so far implies a great deal of involvement of orbital units and diverging non static techtrees.



Frankly it looks awesome, can't wait to play and go all lisan al gaib on a dessert planet and chosing harmony. Or going full mech by picking supremacy in any other case.

Between this and the release of Age of Wonders III, 2014 seems like a great year for TBS games.

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gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Mon Apr 14, 2014 2:49 am    Post subject: Reply with quote  Mark this post and the followings unread

wat... what is this

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Mon Apr 14, 2014 8:41 am    Post subject: Reply with quote  Mark this post and the followings unread

I like this game (mostly every game that has "Sid Meier's")

In this game, I feel like, the settlers will be just Cosmonauts. Very Happy

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Apr 14, 2014 10:25 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't know, from the screenshots it looks like a Spore-esque psychedelic mess of vivid colours and organic shapes. Completely different to what I'd expect from the Civilization series. Also, the background settings bothers me personally because it's another story where humanity doesn't learn from its mistakes on Earth and instead escapes to trash another paradise. When will they make a game where you have to work to solve the resource and environmental crises here and now? Be it through diplomacy and trade policy or novus ordo illuminati. That, if anything, should be challenging.

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Parasite03
Cyborg Artillery


Also Known As: ZivDero
Joined: 23 Jul 2013
Location: Russia

PostPosted: Mon Apr 14, 2014 12:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sid Meier's Tiberian Civilization.

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DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis Very Happy

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PillBox20
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Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Mon Apr 14, 2014 1:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
I don't know, from the screenshots it looks like a Spore-esque psychedelic mess of vivid colours and organic shapes. Completely different to what I'd expect from the Civilization series. Also, the background settings bothers me personally because it's another story where humanity doesn't learn from its mistakes on Earth and instead escapes to trash another paradise. When will they make a game where you have to work to solve the resource and environmental crises here and now? Be it through diplomacy and trade policy or novus ordo illuminati. That, if anything, should be challenging.


Well maybe because no one knows (yet) how to deal with all Earth problems. But I have to agree, as far as I know humans (from other games) they will probably bring the junk that was on Earth to this new ..... tiberian world.  Laughing

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Ares Documentation: http://ares-developers.github.io/Ares-docs/
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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Mon Apr 14, 2014 4:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
I don't know, from the screenshots it looks like a Spore-esque psychedelic mess of vivid colours and organic shapes. Completely different to what I'd expect from the Civilization series. Also, the background settings bothers me personally because it's another story where humanity doesn't learn from its mistakes on Earth and instead escapes to trash another paradise. When will they make a game where you have to work to solve the resource and environmental crises here and now? Be it through diplomacy and trade policy or novus ordo illuminati. That, if anything, should be challenging.


Well as far as I can tell there will be several different styles of planets, a dune like style of planet was confirmed, it would have "siege worms" available for players that pick a harmony technology focus.
The planet seen on screenshots seems to be based on pandora from the Avatar movie.

Anyway you can always make a peaceful utopia in civilization games, it's somewhat harder in Civ5, in comparison to previous titles, since the AI acts like it knows it is in a game and they will all go against you if you're going to win.

I expect something similar to that in this game. The technology specialization thing (no tech trading, BTW) points to that. Learning from our mistakes would be optional, as it should be IMHO. You could always pick harmony if you want to live in peace with the planet. Alternatively pick Purity and burn the alien, or Supremacy and become a machine.

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