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Lasher Light Tank
Moderators: freedom fighter
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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sat Sep 06, 2014 5:05 pm    Post subject:  Lasher Light Tank
Subject description: "The hunt is on."
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Type: Armoured car, tank destroyer
Armament: 90mm cannon
Armour Class: Heavy
Speed: Fast
Cost: $700
Purpose: Anti-Armour
Requires: Vehicle Plant
Strong against: Vehicles  
Weak against: Infantry, Aircrafts, Structures

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Additional Info
- gains Armour bonus on veteran
- gains Speed bonus on veteran
- gains Firepower bonus on elite
- gains ROF bonus on elite
- gains Self-repair on elite
- gains AP rounds on elite, increasing efficiency against infantry and vehicles
- can be upgraded with Anthrax Beta by default (Mutagen Branch exclusive)
- can be upgraded with Diamondhead rounds by default (Technical Branch exclusive)

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As much as the Chimera is well equipped with advanced cybernetic, biological, and psionic technology, the other end of the spectrum is just a ravaging horde of crude monstrosities with limited access to advanced weapons. Lasher Light Tanks aren't that fancy at all. Haphazardly built combat vehicles with an emphasis on speed, Lashers are otherwise cheap to build en masses and are armed with powerful 90mm anti-tank guns which can easily tear through heavy armour. Not even the Soviet's mighty Apocalypse Tank is safe from these quick, hard-hitting tanks. Being effectively built from cheap materials scavenged from the battlefield, Lashers are most dangerous when flanking as keeping still will leave them vulnerable to even the weakest anti-tank weaponry given their cheap armour. Being specialized in destroying enemy armour also means that it is ineffective at dealing with structures and infantry, though the latter case is remedied by a set of menacing spikes on the front end...

credit: Tony (turret)

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The future belongs to The Forgotten!

Last edited by freedom fighter on Sun Sep 14, 2014 9:51 am; edited 3 times in total

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Wolfsangel
Cyborg Soldier


Joined: 25 Jul 2014
Location: Unkown

PostPosted: Sat Sep 06, 2014 5:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice to see again update, and this great vxl

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Sep 06, 2014 5:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

I hope that's not Chris's blood.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sat Sep 06, 2014 5:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Interesting take on Yuri. BLOOD FOR THE BLOOD GOD!

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sun Sep 14, 2014 9:50 am    Post subject: Reply with quote  Mark this post and the followings unread

EDIT: Decided to make an entirely new design from scratch. Now its a wheeled tank destroyer thingy! Thats still soaked in the blood of roadkill...

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The future belongs to The Forgotten!

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Sep 14, 2014 1:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

If I'd make a suggestion you could use the darker brick colors to blend the blood and also to make it look like dried blood instead of just fresh red.

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DaRTzO
Laser Commando


Joined: 18 Jan 2006
Location: Country Swing

PostPosted: Sun Sep 14, 2014 1:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Too much detail IMO, looks like a pixellated mess in game. Sad

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