Additional Info
- gains Armour bonus on veteran
- gains Speed bonus on veteran
- gains Firepower bonus on elite
- gains ROF bonus on elite
- gains Self-repair on elite
- gains AP rounds on elite, increasing efficiency against infantry and vehicles
- can be upgraded with Diamondhead rounds by default (Technical Branch exclusive)
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The Ripper is a buggy-like vehicle serving as the Chimera's light anti-air and anti-infantry unit. It's lightweight construction and powerful engine grants it tremendous speed, allowing it to quickly intercept incoming aircrafts or squads of infantry. As with the Gatling Cannon emplacements, the Ripper's guns gradually increase in firepower the longer they're allowed to spin. At full speed, this weapon can shred other light vehicles easily. It is however weak against heavier vehicles and structures. The Ripper's light armour also makes it highly vulnerable to anti-tank weaponry, making it all the more necessary to pull them away from said threats, where it's weapon is useless against them and it's armour won't ensure survivability.
credit: Bu7loos (turret) _________________ The future belongs to The Forgotten! Last edited by freedom fighter on Sat Sep 27, 2014 5:11 pm; edited 8 times in total QUICK_EDIT
Going a bit overboard with the blood spatter. Unless a unit is close range or melee it shouldn't really have splatter on it, instead some bullet holes or scratches. QUICK_EDIT
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