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 Forum index » Modding Central » Command & Conquer 3 Editing Forum » Finished Mods & Models Showcase
China POW Truck
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Madin
Cyborg Artillery


Joined: 05 Apr 2009

PostPosted: Wed Oct 29, 2014 11:25 am    Post subject:  China POW Truck Reply with quote

Madin's China POW Truck

Files include all necessary XML, W3X, and texture files needed for editing and compilation.

Ready to use!

It is assumed that you have the C&C3 mod sdk and have been able to at least compile the sample mod. Check the included read me for permissions.
The format that I've packed the files in means that they are ready-to-compile, no XML work is needed at all.

You are expected to adjust the code to your needs, all I have added are the basics. Balance and fine tuning are up to you.

This uses spyVsspy 'ObjectFaction.fx' shader file, which has been included in locations correct for both users of Bibber's RA3 based mod tools or those who still use the classic buildmod.bat (a copy to allow for previewing the texture in W3X viewer has also been included).

Includes sample upgrades.
Includes sounds.
Includes portrait and button images.
Includes alternate 'dark' Nod texture (you will have to code this in yourself).
Includes separate 'plain' truck model (could be used for neutral or mission purposes).

You may re-distribute this package as long as all initial files, including this Read me and all uncompiled files, are included.
You may freely use, modify and improve all the graphical assets for any public mod as long as you give proper credits and it is not for any profit.

Primary credit: Madin (Model + Texture)
Secondary credit: spyVsspy (ObjectFaction.fx shader).  EA (Soldier model).

Public asset declaration

Ready to use: Yes
Sides: Nod
Formation preview: Yes
Portrait & Buttons: Yes
Shader: ObjectFaction
Damage texture: Yes
Destruction OCL: Yes


ChinaPOWTruck_01.jpg
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ChinaPOWTruck_01.jpg



ChinaPOWTruck.zip
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