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NEWS
Moderators: Global Crisis Moderators, HG_SCIPCION
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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Nov 21, 2014 4:14 pm    Post subject:  NEWS
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ruined town....



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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sat Nov 22, 2014 3:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh my. job well done.

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sat Nov 22, 2014 7:23 am    Post subject: Reply with quote  Mark this post and the followings unread

damn, too awesome! Very Happy

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warlock
AA Infantry


Joined: 07 Jun 2006
Location: Bournemouth, UK

PostPosted: Mon Nov 24, 2014 2:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Reminds me Fallout #Tongue

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DaRTzO
Laser Commando


Joined: 18 Jan 2006
Location: Country Swing

PostPosted: Mon Nov 24, 2014 4:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice, that looks perfect.

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Dec 02, 2014 4:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks ñ_ñ



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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Tue Dec 02, 2014 7:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alot of destruction..... : (

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Dec 02, 2014 9:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

War...war never changes.

Very nice looking props! I can't find anything to complain about.

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warlock
AA Infantry


Joined: 07 Jun 2006
Location: Bournemouth, UK

PostPosted: Wed Dec 03, 2014 9:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks amazing the second screen HG_SCIPCION... Even more closer to Fallout terrain... But at the same time for some reason... Walking Dead too... Start wondering that terrain is good for an Half-Life related RTS... #Tongue

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed Dec 03, 2014 1:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

My only complaint would be that its all very grey... Ruined rubble strewn environments would be full of all sorts of junk not just chunks of concrete.

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Wed Dec 03, 2014 4:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah......

yes MigEater Wink....

-this pic is better



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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Dec 03, 2014 10:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Would be nice to add fire animations and maybe sparks of electricity on broken pylons etc to add a bit of colour and movement to the environment. Looks really interesting though.

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DaRTzO
Laser Commando


Joined: 18 Jan 2006
Location: Country Swing

PostPosted: Wed Dec 03, 2014 11:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

MigEater is right, I was thinking the same thing before that your post apocalyptic ruins are too gray.

Look below for references, which are images of  areas after suffering a tsunami hit.










[/url]

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Fri Dec 05, 2014 3:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

delicious eye candy. Reminds me of IVI's fallout mod from years ago

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Dec 26, 2014 5:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks....

the fallout mod aws awesome :').... U_U IVI!!!!!!

I have bad news..... I will leave the MODDING for a long time U_U....
this is my last screen....

good luck friend... bye....


last battle:
https://www.youtube.com/watch?v=tTUt99K_YMY
enojy friends..... :')



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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Feb 10, 2015 1:20 am    Post subject:   Reply with quote  Mark this post and the followings unread

A small progress...
(Wip)

-epic walls of blue zones...



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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue Feb 10, 2015 1:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Gotta say, I'm impressed so far. I like the dynamics and the eye candy

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Feb 10, 2015 9:53 am    Post subject: Reply with quote  Mark this post and the followings unread

amazing environment but game color seem quite too mono tone IMO.

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Feb 10, 2015 11:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks...

more colors? : )



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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Feb 10, 2015 11:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow Harry, this looks phenomenal!

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Tue Feb 10, 2015 11:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is amazing. Is everything made from scratch?

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Feb 10, 2015 11:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks ARO..... ñ_ñ (your work is awesome too!!!)

Krow:
Quote:
This is amazing. Is everything made from scratch?


My work:
TERRAIN 100% (a total creation)
VOXELS 50% (3dsvxl + free model from internet, the texture is my work too)
TREE's 50% (3ds max models, my work is in the texture)
BUILDINGS 90% (I use some free models "hard models" >>EXAMPLE<<)


Codes and Maps 100%? :v

but well..... GLOBAL CRISIS is my big dream.... : )



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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Feb 10, 2015 11:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

cool! but...
1. Building on top right look little out of place specialize windows color have too much intensity.

2. problem on this picture is i can't tell different of high between  ruin and city but also no idea how to fix it anyway.

3. for ruin scene i suggest to add some dry grass tile or some small vegetable [like dry bush] to spice it up.

4. if i were you i may give to wall metal bar with red or yellow [low intensity color ] color to make it look less boring but it's just my opinion anyway.

*sorry for my English*

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Wed Feb 11, 2015 12:54 am    Post subject: Reply with quote  Mark this post and the followings unread

ok Holy_Master... Wink

1. ...

>>>>>>>>>>>> the solution is more pieces, example.... doors, sewerage, damaged, under construction and more Wink.....







2.- .....

>>>>>>>>>>>>> yes... this buildings is a old shp.... Wink now the buildings are more nice Wink

PIC_1*

PIC_2*

3.- ....

>>>>>> ok, and yes.... the problem was my old PC (700 mb of RAM)

4.- ....

>>>>>>>>>
..... uhhhhmmmm, my main probem is the TERRAIN PALETTE and new palette....
the terrain palette is perfect, but is a limition.... : / you know it...


thanks Holy_Master... ñ_ñ



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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Thu Feb 12, 2015 1:28 am    Post subject: Reply with quote  Mark this post and the followings unread

...

IVI would like to see this ..... :')


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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Thu Feb 12, 2015 1:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy crap man. This is ztyping fantastic.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Feb 12, 2015 6:14 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah this is legit!

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Feb 12, 2015 10:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy_Master wrote:
amazing environment but game color seem quite too mono tone IMO.

This, its teh 50 shades of grey mod.

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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Thu Feb 12, 2015 10:54 am    Post subject: Reply with quote  Mark this post and the followings unread

lol

Mig, you made my day

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Feb 12, 2015 1:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
Holy_Master wrote:
amazing environment but game color seem quite too mono tone IMO.

This, its teh 50 shades of grey mod.


To my eyes, definitely.

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Sun Feb 15, 2015 12:58 am    Post subject: Reply with quote  Mark this post and the followings unread

xD..... ok more colors..... >_<


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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Wed Feb 18, 2015 3:52 am    Post subject: Reply with quote  Mark this post and the followings unread

can't wait for this to be in some preview to play !!!

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how did we end up here ?

this place is horrible ...

smells like balls ...


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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Feb 20, 2015 9:23 am    Post subject: Reply with quote  Mark this post and the followings unread

A small progress...
80 new files...



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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Fri Feb 20, 2015 11:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn damn damn damn! Very Happy

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Feb 20, 2015 11:38 am    Post subject: Reply with quote  Mark this post and the followings unread

seem like your're really fun with woking on environment. #Tongue

while i really bore to work with it.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Feb 20, 2015 12:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, amazing effort.

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Fri Feb 20, 2015 2:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

His a new Droke except gets stuff done  Razz

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Feb 20, 2015 9:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

ñ_ñ thanks.....

#Tongue the work of droke is awesome!
But I like this...


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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Feb 20, 2015 9:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

And I thought I'm mad for throwing in a new civ car every week... xcuse me.

Well done regardless.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Feb 20, 2015 10:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

i though i'm in junk yard more than apocalypse wasteland now. :p

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Fri Feb 20, 2015 10:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

this is some freaky deja vu
I swear I saw this last pic with junk grass somewhere before

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how did we end up here ?

this place is horrible ...

smells like balls ...


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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Feb 20, 2015 11:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

the work with 3dsmax is fast Wink

the last pics are of Fallout mod of IVI.....
IVI was awesome!!!

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Wed Apr 01, 2015 7:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

btw, any chance you could re-post all those screenies with dune worm ?

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how did we end up here ?

this place is horrible ...

smells like balls ...


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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Apr 01, 2015 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

ApolloTD wrote:
His a new Droke except gets stuff done  Razz


Laughing

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Apr 07, 2015 4:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

new terrain 2.1

better dirt slopes and color....



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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Wed Apr 08, 2015 4:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Goood stuff but I aint liking the faction buildings still, too grainy  Razz

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Wed Apr 08, 2015 10:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Everything seems quite grainy.

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Thu Apr 09, 2015 3:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok ._.

-IVI a great inspiration for me



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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Thu Apr 09, 2015 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

a small building :p



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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Thu Apr 09, 2015 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Too small I can't see Very Happy Nice Work Sir.

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