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[8] Deceptive Wonderland
Moderators: Dawn of the Tiberium Age Staff
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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Feb 13, 2015 9:36 am    Post subject:  [8] Deceptive Wonderland
Subject description: By Rampastring
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A new 8-player multiplayer map created by me, to be included with the next update.



Deceptive Wonderland.png
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Deceptive Wonderland.png



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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Feb 13, 2015 10:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Detailing and layout is very nice.
Could you add a very slight green/blue lighting on the tibtrees?

Does DTA need a new alphaimage for the alphalight posts? They look a bit bright with a very sharp border. A more linear fade out would surely look better, also when multiple overlap.


On top right there is an ice floe placed a bit strange against the bridge.

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Fri Feb 13, 2015 10:43 am    Post subject: Reply with quote  Mark this post and the followings unread

What LKO said. And are those god rays?

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Feb 13, 2015 1:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

My my, the TS buildings look rather out of place on TD/RA terrain. Even the church is twice as big as the TD/RA church, and in a different perspective.

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Fri Feb 13, 2015 1:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

The whole point of them being added is that they're bigger. The TD/RA civilian structures are mostly smaller than a tank and these look especially out of place next to paved roads and can't be used to create convincing cities and such with (TD/RA civilian structures can be used for creating small towns at best).

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Feb 13, 2015 2:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice map i love the color.

funny part is god ray appear over tower ruin not the church. :p

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Feb 13, 2015 2:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
Could you add a very slight green/blue lighting on the tibtrees?

I actually attempted this multiple times, but I found it impossible due to the white snow and the map's global lighting being yellow. Everything I did turned out to be ugly and blocky.

Lin Kuei Ominae wrote:
On top right there is an ice floe placed a bit strange against the bridge.

It's meant to look like an icy slope from the bridge to the water.

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