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Random AXIS flipping bug
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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sat Mar 21, 2015 9:18 pm    Post subject:  Random AXIS flipping bug
Subject description: affects nudge and normals!
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Ok so I assume these are related, though I didn't verify they happen at the same time...

Problem 1: after resizing, nudge often ends up pushing the wrong way, say I chose side view and nudge to the right (forward) it moves to the left (rearward) instead.

Problem 2: after various editing/drawing/normalizing the auto-normals seems to get confused, and at first I just quit/restarted, and in the new session it worked perfectly. This happened several times and this time I saved the screwed up normals model for your examination...

I checked in VxLviewer and it confirmed the 3d window view is accurate, the normals appear to be flipped.

I tested 7.1 and 8.4, in succession, neither significantly changed it, so I don't believe it's related to the normals code, but some shared condition (like axis)...



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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sat Mar 21, 2015 9:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Problem 2 happens if you change normal setting (from 2 to 4). It's there for a long while now.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sun Mar 22, 2015 5:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I never change it from 2 to 4 because it was a brand new voxel, and closing VXLSE and opening it again allowed auto-normals to work again...

The model didn't change, only VXLSE behaviour.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Mar 22, 2015 5:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Problem 1 was caused by the rendering fix on revision 489. It is fixed in revision 497. There is nothing to do with resize.

Regarding problem 2, I will investigate it later.

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