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Map crash/save corrupted
Moderators: Dawn of the Tiberium Age Staff
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Einhander
Cyborg Soldier


Joined: 17 Apr 2014

PostPosted: Thu May 07, 2015 10:59 pm    Post subject:  Map crash/save corrupted Reply with quote  Mark this post and the followings unread

I am unsure if anyone else has encountered this issue but I seem to be experiencing consistent crashes on the map "The Experiment Lab".

(For my play through I played with 3 Hard AI on my team, I also tried it with different AI configurations and teams.)

About halfway through the map or when my team and I have started to push the Nod forces back the game crashes. I am unsure why this is happening but it seems to consistently crash every time I play that coop map with AI on my team (Haven't tried it with human players).

Another issue as a result of the above described crash is that it corrupts the save file for the map, if I have previously saved just in case of a crash.

I have played this map a total of 8 times all resulting in the same mid game crash and a total of 3 map save corruptions.

*Note: On the previous version I had beaten this map with the AI team.

    I also noticed that the units Nod spawns during this map that originate from the southern sector are different from the previous build which had the hover missile launcher spam. (I like this change the HML was dominating).


If there is something I am doing wrong with the map other that not playing with human players let me know.

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri May 08, 2015 12:46 am    Post subject: Re: Map crash/save corrupted Reply with quote  Mark this post and the followings unread

Einhander wrote:

    I also noticed that the units Nod spawns during this map that originate from the southern sector are different from the previous build which had the hover missile launcher spam. (I like this change the HML was dominating).

Huh. This is not intentional.

We'll investigate this (both the units and the crash issue), thanks for reporting it.

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Einhander
Cyborg Soldier


Joined: 17 Apr 2014

PostPosted: Fri May 08, 2015 1:43 am    Post subject: Reply with quote  Mark this post and the followings unread

While I am happy your looking into this I rather like the different unit spawn from the south. They aren't as fast or mobile but they still deal a lot of damage. My suggestion is leave the new units but that's just me.

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Einhander
Cyborg Soldier


Joined: 17 Apr 2014

PostPosted: Sun May 10, 2015 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Any luck replicating my crash scenario?

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sun May 10, 2015 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not yet, we've been busy with technical things (client development).

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