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Rotate 90 degrees
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Isaac_The_Madd
AA Infantry


Joined: 16 Jul 2015

PostPosted: Fri Jul 24, 2015 10:12 pm    Post subject:  Rotate 90 degrees Reply with quote  Mark this post and the followings unread

There is no way that I have seen to fix your voxel if you make it sideways, which is why I am suggesting this.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jul 25, 2015 2:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Sorry, but I do not understand your request at all.

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Isaac_The_Madd
AA Infantry


Joined: 16 Jul 2015

PostPosted: Sat Jul 25, 2015 4:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

I requested that that voxels could be able to be manipulated in more way than flipping and nudging it.
I think it would be nice to be able to rotate it 90 degrees, if you were to make a voxel sideways you can change from facing lets right to front. (since flipping it is 180 degree rotation)

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jul 25, 2015 4:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh, ok. That makes sense and it's probably easy to do. I'll work on it as soon as things calm down in my real life.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Sep 26, 2015 10:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Update: It wasn't easy, but it has been implemented in revision 522 with a couple of limits. At the moment, it maintains the section's dimensions.


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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Sep 27, 2015 8:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Yay now all the newbies wont cry when they make their first voxel the wrong way round.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sun Sep 27, 2015 10:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Also makes 3ds2vxl a little less irritating.

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ViPr
Gauss Rifle Trooper


Joined: 30 Dec 2004

PostPosted: Sun Sep 27, 2015 3:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

You can do the same thing in 3ds2vxl.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Sep 29, 2015 5:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Update: Revision 524 allows it to change the dimension of the section, if the user desires. By default, it changes the dimension of the section.

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