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 Forum index » Featured Projects » Dawn of the Tiberium Age » Screenshots
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Moderators: Dawn of the Tiberium Age Staff
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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Oct 09, 2015 9:12 pm    Post subject: Reply with quote

The next version of DTA introduces an awesome feature that many thought was completely impossible: multiplayer saves. You are able to manually save multiplayer games and then load them via the client.

Possible disconnects, crashes or synchronization errors won't stop you from completing a game anymore, as long as you remembered to save during the game. To make the process simpler, you only have one multiplayer save slot available. In other words, saving a MP game will always overwrite your previous MP save.

We're also looking into the possibility of making the game auto-save every few minutes in multiplayer, removing the need for saving manually. But it won't make it into the next update yet.


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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Oct 10, 2015 10:43 am    Post subject: Reply with quote

This is definitely a great new feature.
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redfox34
Vehicle Drone


Joined: 16 Feb 2012

PostPosted: Sat Oct 10, 2015 6:07 pm    Post subject: Reply with quote

Nice work!  Didn't even think this was possible.

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sat Jan 09, 2016 11:21 am    Post subject: Reply with quote

The latest DTA update includes support for LAN multiplayer.


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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sat Jan 30, 2016 7:48 pm    Post subject: Reply with quote

We styled our client's window borders with the latest update. Here's the new borders in the Classic, Soviet and Allied themes.


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campaignselector.png
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campaignselector.png



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