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 Forum index » Other Projects » Pre-Alpha Projects » Colony Wars » Colony » Infantry
Fire Beetle
Moderators: Atomic_Noodles
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Tue May 10, 2016 1:47 pm    Post subject:  Fire Beetle
Subject description: *snort sounds*
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*Credits to Quiet for Graphics

Fire Beetle
Affiliation: Colony
Weapon: Flammable Bile
Role: Siege Infantry
Strong: Ground Units and Structures
Weak: Air Units
Cost: 1800
Speed: 8
Hitpoints: 250
Sight: 6
Size: 1
Armor: Exoskeleton
Movement: Land
Requirements: Den and Evolution Chamber
Additional Info:
- Immune to Psionics
- Immune to Crushing
- Explodes on Death

Fire Beetles are a mutation of the Bombardier Beetles. Using a cocktail of highly volatile chemicals they can spit out these onto enemy targets through great distances which can cause severe burns to organic targets or heavy damage to structures in a wide area.
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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue May 10, 2016 2:04 pm    Post subject: Reply with quote

Do they move forward, but shoot with their back? if yes, do you made them turn around in the firing frames?
I tried something similar years ago with my starship troopers plasma artillery bug, but it never looked right, as for a fluent looking rotation it took way too many frames for a firing anim.
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Tue May 10, 2016 2:18 pm    Post subject: Reply with quote

Nah it just shoots out from the mouth. With the hard wings covering up in recoil.
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