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Bu7loos Voxeling Shake.
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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Feb 26, 2016 3:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

The shapes look nice, though the textures could use some slight anti-aliasing, since the 1 voxel thick texture details turn out rather pixelated imo.

I like the Blight design. It reminds me a bit on Starcraft Protoss.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Fri Feb 26, 2016 3:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

"though the textures could use some slight anti-aliasing, since the 1 voxel thick texture details turn out rather pixelated imo" ?

can you please Elaborate ?

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sun Mar 13, 2016 12:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

CobraUnit Basic stuff.



Armored Car.png
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Yuri's Armored Car_003.gif
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Yuri's Scimitar light tank_000.gif
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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sun Mar 13, 2016 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

SWEET

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TAK02
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Location: It was Damascus.

PostPosted: Tue Mar 22, 2016 10:08 am    Post subject: Reply with quote  Mark this post and the followings unread

I want them all. NOW Smile

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Tue Mar 22, 2016 10:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

[Deleted]

Last edited by Bu7loos on Mon Jun 18, 2018 10:50 am; edited 1 time in total

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Agent Z
AA Infantry


Joined: 05 Sep 2013
Location: LocationNotFoundException at RealLife.Location.find() at line: -1

PostPosted: Wed Mar 23, 2016 11:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Great work!
Only thing that could maybe be better, is that the turret has so much stuff on it that it is hard to see whats what.

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Wed Mar 23, 2016 1:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

[Deleted]

Last edited by Bu7loos on Mon Jun 18, 2018 10:51 am; edited 2 times in total

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Mon May 30, 2016 2:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ingame.



Sukhoi Su-7.png
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Sukhoi Su-7.png



Dassualt Mirage III.png
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Dassualt Mirage III.png



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su7_003.gif
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon May 30, 2016 2:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice, but are you going to keep them at that size?

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Mon May 30, 2016 3:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

err yes ? why ?

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Mig Eater
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Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon May 30, 2016 3:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

They are to big to fit on a standard RA2 sized airfield. I presume you are going to make new bigger airfields then?

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Mon May 30, 2016 4:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes pretty much I like Large aircrafts/Tank makes details more visible rather than small ones.

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Fri Jul 22, 2016 3:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Righto time to move things up a bit here. Some aircraft I made/edited:

-MiG-17 'fresco': your basic MG fighter goes both ways AA and AG, Radar invisible w/ no SAM weapon detection.

-MiG-19 'farmer': your all-round anti-ground aircraft, uses HMG for AA.

-Su-7 'fitter': more suited for strafing runs and heavy bombardment rather hit and run unlike mig-19 with more ammo comes with a cost tho.

-Su-9 'fishpot': interceptor aircraft, AA only with good ammo capacity, comes with a cost like su-7.

-Mirage III: Westren interceptor counterpart has half ammo than su-9 but somewhat compensate with its anti-ground HMG that hits 2 other targets at once and cost effective.



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Dass3_000.gif
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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Jul 22, 2016 8:59 am    Post subject: Reply with quote  Mark this post and the followings unread

You should practice using 3d textures that benefit from normals lighting instead of just coloured drawings.

And you should experiment with curvature more, it's a tricky thing to get right but will make your models look tons better.

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Fri Jul 22, 2016 9:50 am    Post subject: Reply with quote  Mark this post and the followings unread

A- Already done that I-ll post my Ra2 version of the Sa-2 Guideline SAM

B- I also know that, but the planes look A bit different in game since they are downsized (they are large) even so they still look decently curved to me.

Somehow I felt scolded by my mother.

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Fri Jul 22, 2016 10:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Ingame (full Voxel Size )



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mig17.png



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MiG-19.png



Mirage III.png
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Mirage III.png



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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Fri Jul 22, 2016 11:03 am    Post subject: Reply with quote  Mark this post and the followings unread

-Sa-2 Sam



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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Jul 22, 2016 2:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice Smile

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PillBox20
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Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Fri Jul 22, 2016 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ze migs!!! They look nice!
Oh, the mirrage too. XD

The giant rocket sam seems little brighter than it should be, might be just me.

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KALAPS S8
Grenadier


Joined: 02 Aug 2012

PostPosted: Fri Jul 22, 2016 6:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bu7loos wrote:
-Sa-2 Sam

This S-75 in soviet name (С-75)

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sat Aug 27, 2016 7:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mores Cold-war Stuff:

-M113 A.P.C.
-British Centurion.
-Soviet T-55/54.
-Soviet BMP-1.
-Soviet BMP-2.

Please Mind some of the inaccurate modelling.



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Last edited by Bu7loos on Sun Aug 28, 2016 5:16 pm; edited 1 time in total

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Sat Aug 27, 2016 7:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good creation.

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Sun Aug 28, 2016 5:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Post above updated with the M113 A.P.C.

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sun Aug 28, 2016 7:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crying or Very sad
So... beautiful...

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Mon Aug 29, 2016 4:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

In game Shots.



M113 'HeadBox'.png
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Centurion.png
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T-55-54 'Borov' Medium Tank.png
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BMP-2 'Crocodile'.png
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BMP-1 'alligator'.png
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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Mon Sep 05, 2016 1:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Right. Planes from the MiG branch, Slightly updated the MiG-17 'Fresco' and added the MiG-15 'Faggot' as they looked similar, Also added MiG-21 'Fishbed' and MiG-23 'Flogger'



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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Mon Sep 05, 2016 1:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Next up is some Allied voxels:

-A-4 Skyhawk.
-Dassualt Mirage F-1.
-Dassualt Mirage V.
-Dassualt Mirage IV.
-Hum-Vee or HMMWV.



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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Mon Sep 05, 2016 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh looks good. Smile

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Mon Sep 05, 2016 5:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks man.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Tue Dec 20, 2016 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Righto More soviet Jets. Renamed some though:

-MiG-23 'FastFighter' (inspired from top gun xD).
-MiG-25 'Flogger' bomber ( MiG-25(my modes case) flogger ground attack variant).
-MiG-27 'Fulcrum'.
-MiG-29 'Fox-bat'.



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mig29_000.gif
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mig29_000.gif



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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Tue Dec 20, 2016 3:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Look good, I loved mig 29

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Dec 20, 2016 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

is the nose on the Mig29 correct?
Looks like it has a copied cockpit.
nose looks shorter here

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Wed Dec 21, 2016 2:52 am    Post subject: Reply with quote  Mark this post and the followings unread

ah I see thanks LKO will redo some of the aspects of mig-29 including the nose at some point, Texture wise I think its a bit messy after taking a second look.

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Wed Dec 21, 2016 3:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Righto here's you request LKO and plus an F-16 #Tongue



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mig27_004.gif
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Redone aft part, wings and texture.
 Filesize:  2.21 MB
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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Wed Dec 21, 2016 3:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Bu7loos: I highly recommend when making these .gifs to change the number of angle shots down to say 20, it will make them a lot smaller files.

Now for a comment on the voxels, it seems you consistently make the cockpits and nosecones too small -- or the body too fat for it.



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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Wed Dec 21, 2016 4:28 am    Post subject: Reply with quote  Mark this post and the followings unread

its because I tend to make my voxels a tad to big xD thats why.

But anyhow, I dont intend to make 100% accurate voxels to the real thing since Ra2 has a cartoony rendering engine  for  voxels.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun Jan 08, 2017 3:57 pm    Post subject: Reply with quote  Mark this post and the followings unread


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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun Jan 08, 2017 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like your style, especially the use of colours to show the shape & parts of the units.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sun Jan 08, 2017 10:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

@TAK02: not right now atleast and tbh I don't feel like doing something like that it really takes time and energy Neutral also you have the remaster in MO anyways #Tongue

@XxpeddyxX: thanks.

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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Mon Mar 20, 2017 10:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Some more Soviet Voxels:

-BRDM AT Version.
-BRDM infantry Carrier Version.
-T-55 ZSU-57mm-2.
-Remastered Su-7 fitter and Su-9 Fishpot



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Bu7loos
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Joined: 27 Jul 2011

PostPosted: Mon Mar 20, 2017 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Couple of French Aircrafts which are the Dassualt ouragan, Mystère and finally a yurified StuG.



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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Mon Mar 20, 2017 10:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looking good, release in future?

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Tue Mar 21, 2017 7:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh looks nice.

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Tue Mar 21, 2017 7:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

StuG!!! <3 <3 <3

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Fri Apr 21, 2017 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

More of Yuri's 3rd Reich Panzer models xD



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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Fri Apr 21, 2017 6:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks good.

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Trans_C
AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Fri Apr 21, 2017 9:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

So, did i see a PzIV-derived lasher tank? This idea is brilliant!
The jagdpanther looks weird, though.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sat Apr 22, 2017 11:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks both of you.

Trans_c: For the jagdpanther yeah the side armour is what makes it weird tho I do not want yuri's scheme all over plus the slightly inaccurate slop of the front turret-less gun in which I will change in the future.

and about the Panzer IV, really ?or is that a joke #Tongue

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Thu Apr 27, 2017 10:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Iraqi Side Specific units ( Su-7 would be updated later on )



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