:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Sun Oct 21, 2018 8:48 pm
All times are UTC + 0
 Forum index » Featured Projects » Dawn of the Tiberium Age » Screenshots
DTA 1.15 - Promotional Screenshots
Moderators: Dawn of the Tiberium Age Staff
Post new topic   Reply to topic Page 1 of 1 [15 Posts] View previous topic :: View next topic
Author Message
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Jul 01, 2016 1:38 pm    Post subject:  DTA 1.15 - Promotional Screenshots Reply with quote

Bittah's and tomsons26's new logo for DTA.

http://www.moddb.com/mods/the-dawn-of-the-tiberium-age/images/new-logo
Bittah Commander at ModDB wrote:
Here's a new logo I created for DTA. It's based on tomsons26's remake of the original RA1 logo's wings, which I edited to fit around the shape of the letters.



DTA_Logo.png
 Description:
 Filesize:  405.6 KB
 Viewed:  3356 Time(s)

DTA_Logo.png



_________________

Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Fri Jul 01, 2016 2:46 pm    Post subject: Reply with quote

The original Soviet Main menu background was remade in high resolution by tomsons26 (and slightly edited by me).


_________________

Last edited by Bittah Commander on Sat Jul 02, 2016 1:31 pm; edited 1 time in total

Back to top
View user's profile Send private message Send e-mail ModDB Profile ID YouTube User URL Facebook Profile URL
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Jul 01, 2016 3:50 pm    Post subject: Reply with quote

The Soviet Theme skirmish lobby in DTA 1.15. You might notice that the starting location selector drop-down is gone; instead the map preview's starting location indicators can be clicked on to open a menu where you can select the player that starts on the specific location.


skirmishlobby.png
 Description:
 Filesize:  356.48 KB
 Viewed:  3338 Time(s)

skirmishlobby.png



_________________

Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Jul 01, 2016 5:12 pm    Post subject: Reply with quote

The "Connect to CnCNet" dialog along with its new options in DTA 1.15, in the Classic Theme. Under the dialog you see the CnCNet Lobby.


connectoptions.png
 Description:
 Filesize:  36.15 KB
 Viewed:  3321 Time(s)

connectoptions.png



_________________

Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Jul 01, 2016 6:33 pm    Post subject: Reply with quote

Displaying the private messaging UI of DTA 1.15 in the Tiberian Dawn / Classic theme. As a new feature, you now have a friend list.


privatemessaging.png
 Description:
 Filesize:  73.04 KB
 Viewed:  3308 Time(s)

privatemessaging.png



_________________

Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Jul 01, 2016 7:21 pm    Post subject: Reply with quote

The new CnCNet Game Lobby in DTA 1.15, with the Allied Theme.


cncnetgamelobby.png
 Description:
 Filesize:  433.01 KB
 Viewed:  3296 Time(s)

cncnetgamelobby.png



_________________

Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
Iran
Cyborg Specialist


Joined: 23 Mar 2011

PostPosted: Fri Jul 01, 2016 7:52 pm    Post subject: Reply with quote

Looks really nice.

Back to top
View user's profile Send private message
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Jul 01, 2016 8:34 pm    Post subject: Reply with quote

And the last screenshot for now: the game statistics view in DTA 1.15, with the Allied theme.


statistics.png
 Description:
 Filesize:  664.44 KB
 Viewed:  3285 Time(s)

statistics.png



_________________

Last edited by ^Rampastein on Sat Jul 02, 2016 1:30 pm; edited 1 time in total

Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sat Jul 02, 2016 1:23 pm    Post subject: Reply with quote

This is a screen capture of DTA at 2560x1440, with the sidebar cut and our logo put on top. Current public DTA versions support all resolutions that have 1200 or less height; for example 1440p and 4K were unsupported. With DTA 1.15 this limit has been lifted and the game now supports resolutions up to 4096x4096.

Credts to FunkyFr3sh for the original bug fix.


bigscreenshot_withlogo.png
 Description:
 Filesize:  3.44 MB
 Viewed:  3259 Time(s)

bigscreenshot_withlogo.png



_________________

Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Thu Sep 01, 2016 3:38 pm    Post subject: Reply with quote




naval.png
 Description:
 Filesize:  3.24 MB
 Viewed:  2853 Time(s)

naval.png



_________________

Back to top
View user's profile Send private message Send e-mail ModDB Profile ID YouTube User URL Facebook Profile URL
PussyPus
Commander


Joined: 14 Jul 2015
Location: Underground Clone City

PostPosted: Thu Sep 01, 2016 3:45 pm    Post subject: Reply with quote

The End of the Summer? (23 September?)
_________________
If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .


Back to top
View user's profile Send private message ModDB Profile ID Skype Account
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Sep 01, 2016 4:03 pm    Post subject: Reply with quote

no, astronomical autumn officially starts 22. September, though that's totally offtopic.
_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sat Sep 03, 2016 7:23 pm    Post subject: Reply with quote

Here's the wide-screen version.


waval.png
 Description:
 Filesize:  3.44 MB
 Viewed:  2752 Time(s)

waval.png



_________________

Back to top
View user's profile Send private message Send e-mail ModDB Profile ID YouTube User URL Facebook Profile URL
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Sep 04, 2016 11:22 am    Post subject: Reply with quote

Neat, I like how the dark lighting emphasizes building and explosion anims. Albeit I notice some inconsistencies, for example shouldn't the Tiberium refinery vats be glowing? They're blazing with molten ore (Tiberium?), they should be glowing brightly. Also, the refinery tower lights look rather ugly to me. I suppose it's because they look static and very sharp.
_________________


Back to top
View user's profile Send private message Visit poster's website
Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sun Sep 04, 2016 2:41 pm    Post subject: Reply with quote

Unfortunately it's most likely not possible to make the Tiberium refinery vats glow without having ugly sharp edges. the tower lights you're talking about aren't static at all and they only light up together when a harvester finishes dumping it's Tiberium (and while the harvester is still uploading the lights only shine one at a time).
_________________

Back to top
View user's profile Send private message Send e-mail ModDB Profile ID YouTube User URL Facebook Profile URL
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [15 Posts] View previous topic :: View next topic
 Forum index » Featured Projects » Dawn of the Tiberium Age » Screenshots
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1589s ][ Queries: 22 (0.0098s) ][ Debug on ]