Posted: Thu Jan 05, 2017 11:50 pm Post subject:
[RA2] Vodnik APC
Developed by GAZ but never put into Russian service. There are many variations of this from the early 2000's that look like silly armour-plated afterthoughts, but this one is apparently spacious and modular.
Thought you guys would be interested to know... despite not being picked up for Russian armed services, they are getting to see combat in Syria. Good timing for the voxel eh?
Quote:
A batch of Russian multipurpose military vehicles arrived in Latakia today. Specifically, around 10 GAZ Vodnik military vehicles arrived in Latakia, from the Black Sea city of Sevastopol.
after comparing it with the real one, i think the proportions are a bit off.
The voxel looks more like a van, since it's higher, not so wide and the ground clearance smaller than on the real one.
I would suggest
-make the bottom of the chassis start 1 voxel higher (1 voxel above half the tire height)
-the top half of the chassis 1 or 2 voxel lower (the tilted top part seems to be almost exactly half the full chassis height on the real one, while yours is slightly higher)
-the cockpit could be 1 or 2 voxel longer to the front, thus more in front of the first tire. If you look at the real one, the door is almost half in front of the tire and not directly above the tire as in your voxel.
If someone wants perfect realism they can go ahead and do that, I chose certain mild alterations as a way to make the features more RA2 friendly, but the screenshot appearance also doesn't tell the story with it's perspective.
I agree the wheels are slightly small, but I didn't want to make them too big when I started, though the chassis height was necessary to have a similar window size. _________________ http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai QUICK_EDIT
Still looks like a van rather than what it's supposed to be, but I suppose that's the best that can be done without the detail it needs, destroying it because of it being a VXL. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
That would be a mod specific choice, since the game doesn't even have a common scale for voxels. Beyond that, this voxel was drawn without shrinkage in mind, those require different techniques to look good.
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