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 Forum index » Featured Tools » CnC Editing Tools
AI Editor for RA2 and TS
Moderators: CnC Editing Tools Developpers
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E1 Elite
Laser Commando


Joined: 28 May 2013

PostPosted: Fri Aug 26, 2016 10:10 am    Post subject: Reply with quote

Update version 2.0.2.2

Changes:
- Crash fix, ScriptType/TaskForce need not have entries in sequence like Name first or Group last.
- Crash fix, technotypes can have negative cost in rules.
- Bug fix, AITrigger technotype <none> entries won't be replaced with another technotype ID
if any technotype Name falls before <none> in sorting.
- More log info for possible errors, also duplicate cases logged from rules upto certain extent.
- Additional side placeholder entries in config files, just in case user forgets to edit them when
having additional sides.

Attaching the updated version and the source code changes over the v2.0.2.


AIEdit2022.zip
 Description:

Download
 Filename:  AIEdit2022.zip
 Filesize:  212.64 KB
 Downloaded:  25 Time(s)


SrcChanges2022.zip
 Description:

Download
 Filename:  SrcChanges2022.zip
 Filesize:  28.01 KB
 Downloaded:  9 Time(s)


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Askeladd
Soldier


Joined: 29 Dec 2013

PostPosted: Wed Feb 15, 2017 8:55 pm    Post subject: Reply with quote

Hey guys, I finally committed all the changes made by E1 Elite (and made two very minor edits). You can download it from the first post. Thanks E1 Elite  Cool

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TK3600
Civilian


Joined: 26 Aug 2017

PostPosted: Sat Aug 26, 2017 5:57 pm    Post subject: Noob Question Reply with quote

What is the software needed to run the program? I cannot open .cs file.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Aug 26, 2017 6:07 pm    Post subject: Reply with quote

You download aieditv2_0_3.zip (the attachment on the first post of this topic) and not the source.
Then start the exe.

@E1 & Askeladd
got a crash when opening TI or DTA inis
Quote:
System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\Strategy\C&C_DTA_DEV\INI\config\ts.ini'.
  at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
  at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
  at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
  at System.IO.StreamReader..ctor(String path)

it seems to try loading the config files from the game directory and not the directory of the editor.
_________________
SHP Artist of Twisted Insurrection. Main Nod building SHP creator.

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant unit, 1 Scrin unit, 1 GDI building

Tools
TMP Shop
C&C Executable Modifier

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E1 Elite
Laser Commando


Joined: 28 May 2013

PostPosted: Sat Aug 26, 2017 6:30 pm    Post subject: Reply with quote

Just tried with AI Editor v2.0.3 and v2.0.2.2, with TI 0.65 and DTA 1.1574,
loading INI files from both the game folder and a subfolder inside AIEdit.
All work without problems. Only shows some possible errors and
duplicates etc. in the INIs. No loading problems.

Edit:
If you make a link of EXE, right click - properties and don't have a correct
Start in folder, that could be your case. Try running the EXE itself or try
making a link with correct start in folder.

Program needs .NET Framework 4.xx.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Aug 26, 2017 7:49 pm    Post subject: Reply with quote

i do start the exe directly
from its own folder on D:\modtools\AIEdit

The editor starts fine and asks for rules.ini and ai.ini, after i have selected them i always get the error message.
_________________
SHP Artist of Twisted Insurrection. Main Nod building SHP creator.

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant unit, 1 Scrin unit, 1 GDI building

Tools
TMP Shop
C&C Executable Modifier

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E1 Elite
Laser Commando


Joined: 28 May 2013

PostPosted: Sun Aug 27, 2017 7:03 am    Post subject: Reply with quote

Updated version 2.0.3.1

Changes:
- Application path is used to compute the full path of config files.

Attaching the updated version and the source code changes over the v2.0.3.

@LKO: This should fix your case, though I couldn't test it specifically.


aieditv2_0_3_1.zip
 Description:

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 Filename:  aieditv2_0_3_1.zip
 Filesize:  213.07 KB
 Downloaded:  3 Time(s)


SrcChanges2031.zip
 Description:

Download
 Filename:  SrcChanges2031.zip
 Filesize:  5.95 KB
 Downloaded:  1 Time(s)


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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Aug 27, 2017 8:03 am    Post subject: Reply with quote

works now
thanks
_________________
SHP Artist of Twisted Insurrection. Main Nod building SHP creator.

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant unit, 1 Scrin unit, 1 GDI building

Tools
TMP Shop
C&C Executable Modifier

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TK3600
Civilian


Joined: 26 Aug 2017

PostPosted: Sun Sep 17, 2017 8:32 pm    Post subject: Reply with quote

Excuse me for a noob question, but how do I run this program?

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E1 Elite
Laser Commando


Joined: 28 May 2013

PostPosted: Mon Sep 18, 2017 1:43 am    Post subject: Reply with quote

Download aieditv2_0_3_1.zip from the above post or aieditv2_0_3.zip from
the first post. Unzip into a folder of your choice. Run AIEdit.exe from it.

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