:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Thu Feb 23, 2017 4:14 pm
All times are UTC + 0
 Forum index » Modding Central » Media Hut
Trans_C's Random WIP stuff
Moderators: Global Moderators, Media Hut Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 4 of 4 [177 Posts] View previous topic :: View next topic
Goto page: Previous 1, 2, 3, 4
Author Message
Damfoos
Soldier


Joined: 27 Mar 2016

PostPosted: Thu Feb 09, 2017 11:43 am    Post subject: Reply with quote

Damn, I love these Allied textures you've made. But the design of both buildings doesn't look similar enough to the design of vanilla Allied builings, I'm sure if you'll manage to recreate that design, you'll be able to do awesome and authentic structures.

Back to top
View user's profile Send private message
Trans_C
Rocket Cyborg


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Fri Feb 10, 2017 5:33 am    Post subject: Reply with quote

Damfoos wrote:
Damn, I love these Allied textures you've made. But the design of both buildings doesn't look similar enough to the design of vanilla Allied builings, I'm sure if you'll manage to recreate that design, you'll be able to do awesome and authentic structures.


These textures actually look horrible up close, but anyway they do the job...
As for the designs, the designs of the original Allied buildings are not that consistent in the first place. So, to me, the design consistency is not that much of a concern, as long as they aren't too out of place.



I'll make some civillian defensive buildings next time. But I need to finish this "ship" first...


zhuangbility2.gif
 Description:
 Filesize:  1.25 MB
 Viewed:  737 Time(s)

zhuangbility2.gif



zhuangbi.gif
 Description:
 Filesize:  696.11 KB
 Viewed:  738 Time(s)

zhuangbi.gif



_________________
what

Back to top
View user's profile Send private message
deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia, Secret Base

PostPosted: Fri Feb 10, 2017 5:46 am    Post subject: Reply with quote

RN is really at it's best xD
_________________
Yuri wrote:
The flower is going to bloom soon!


Back to top
View user's profile Send private message
Trans_C
Rocket Cyborg


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Mon Feb 13, 2017 3:27 am    Post subject: Reply with quote

Neutral gun turret.


radar.gif
 Description:
 Filesize:  155.2 KB
 Viewed:  640 Time(s)

radar.gif



mortar.gif
 Description:
 Filesize:  105.44 KB
 Viewed:  640 Time(s)

mortar.gif



bofors.gif
 Description:
 Filesize:  76.86 KB
 Viewed:  653 Time(s)

bofors.gif



duanjiji.gif
 Description:
 Filesize:  46.01 KB
 Viewed:  653 Time(s)

duanjiji.gif



tur2.gif
 Description:
 Filesize:  90.99 KB
 Viewed:  653 Time(s)

tur2.gif



_________________
what

Back to top
View user's profile Send private message
Deformat
Defense Minister


Joined: 17 Sep 2007
Location: Bucharest,Romania Posts:29240348568

PostPosted: Mon Feb 13, 2017 4:26 pm    Post subject: Reply with quote

Ace work. Smile

Back to top
View user's profile Send private message
Trans_C
Rocket Cyborg


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Tue Feb 14, 2017 4:06 am    Post subject: Reply with quote

Anti-air missile rack.


sa2.gif
 Description:
 Filesize:  321.96 KB
 Viewed:  572 Time(s)

sa2.gif



_________________
what

Back to top
View user's profile Send private message
G-E
General


Joined: 09 Feb 2015

PostPosted: Tue Feb 14, 2017 7:20 am    Post subject: Reply with quote

Missile is too big no?
_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
Trans_C
Rocket Cyborg


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Tue Feb 14, 2017 7:55 am    Post subject: Reply with quote

G-E wrote:
Missile is too big no?


But it looks better in this size, and we can claim that it's a super AA tower capable of one-shooting kirovs....



And a huge gun.
They will be released today once i finish testing them in game.


supergun.gif
 Description:
 Filesize:  502.55 KB
 Viewed:  548 Time(s)

supergun.gif



_________________
what

Last edited by Trans_C on Tue Feb 14, 2017 9:40 am; edited 1 time in total

Back to top
View user's profile Send private message
kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Tue Feb 14, 2017 9:10 am    Post subject: Reply with quote

Question: do buildings have nospawnalt image? For the SA2 turret.
_________________
Bureau de Planification de WLGC
Présente fièrement

Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Wed Feb 15, 2017 9:19 pm    Post subject: Reply with quote

kenosis wrote:
Question: do buildings have nospawnalt image? For the SA2 turret.


Not in vanilla

Would be cosmetic only item.

Nice structures though.
_________________

Back to top
View user's profile Send private message Visit poster's website
Trans_C
Rocket Cyborg


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Thu Feb 16, 2017 9:46 am    Post subject: Reply with quote

Soviet Cyborg Commando.


duck.gif
 Description:
 Filesize:  24.14 KB
 Viewed:  330 Time(s)

duck.gif



water.gif
 Description:
 Filesize:  10.29 KB
 Viewed:  401 Time(s)

water.gif



cyborg3.gif
 Description:
Wearing a silly hat.
 Filesize:  8.02 KB
 Viewed:  421 Time(s)

cyborg3.gif



borg2.gif
 Description:
 Filesize:  8.08 KB
 Viewed:  421 Time(s)

borg2.gif



_________________
what

Last edited by Trans_C on Fri Feb 17, 2017 8:32 am; edited 2 times in total

Back to top
View user's profile Send private message
Damfoos
Soldier


Joined: 27 Mar 2016

PostPosted: Thu Feb 16, 2017 11:13 am    Post subject: Reply with quote

Wow, I already see the open version used in every mod as the sprite for Volkov. Good design, hope to see it finished!

P.S. The angular helmet looks more like an Allied design (though it reminds me of HL2 Combine more), so I'd personally prefer either the version with the "silly hat", or a version with some round-shaped helmet like the one Tesla Troopers have.

Last edited by Damfoos on Thu Feb 16, 2017 8:13 pm; edited 1 time in total

Back to top
View user's profile Send private message
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Thu Feb 16, 2017 1:07 pm    Post subject: Reply with quote

That guy looks awesome.
_________________

Back to top
View user's profile Send private message Send e-mail MSN Messenger
PussyPus
Flamethrower


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Fri Feb 17, 2017 11:24 am    Post subject: Reply with quote

Trans_C wrote:
Neutral gun turret.


I suggest it should be a component field, with upgrades to give you the radar and turrets.
_________________
If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .

Back to top
View user's profile Send private message
Trans_C
Rocket Cyborg


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Fri Feb 17, 2017 12:23 pm    Post subject: Reply with quote

What the...


jilaomen.gif
 Description:
 Filesize:  124.79 KB
 Viewed:  314 Time(s)

jilaomen.gif



_________________
what

Back to top
View user's profile Send private message
MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Fri Feb 17, 2017 12:45 pm    Post subject: Reply with quote

Laughing
_________________
MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.)

Back to top
View user's profile Send private message MSN Messenger
Exley
Cyborg Commando


Joined: 09 May 2011
Location: X-Files

PostPosted: Fri Feb 17, 2017 1:11 pm    Post subject: Reply with quote

horny ?
_________________
Ordosherrscher wrote:

though you can add a spawn animation with veins it will give you some weird ... stuff
it spawned veins, but also Rocks, Brigdes ...

Tony wrote:

Bridgehole Monster Laughing

Back to top
View user's profile Send private message
deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia, Secret Base

PostPosted: Fri Feb 17, 2017 1:16 pm    Post subject: Reply with quote

Damfoos wrote:
Wow, I already see the open version used in every mod as the sprite for Volkov. Good design, hope to see it finished!
I am afraid that he won't release it for public.
_________________
Yuri wrote:
The flower is going to bloom soon!


Back to top
View user's profile Send private message
Natit_Titan
Cyborg Soldier


Joined: 20 May 2012

PostPosted: Fri Feb 17, 2017 1:36 pm    Post subject: Reply with quote

maybe if you ask him
_________________

Back to top
View user's profile Send private message
Trans_C
Rocket Cyborg


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Mon Feb 20, 2017 6:34 am    Post subject: Reply with quote

Another design of the Soviet Cyborg.
Made out of some random dead/wounded conscripts.


eccentric design.jpg
 Description:
 Filesize:  143.21 KB
 Viewed:  214 Time(s)

eccentric design.jpg



running.gif
 Description:
 Filesize:  163.32 KB
 Viewed:  214 Time(s)

running.gif



_________________
what

Back to top
View user's profile Send private message
Damfoos
Soldier


Joined: 27 Mar 2016

PostPosted: Mon Feb 20, 2017 6:52 am    Post subject: Reply with quote

Looks scary

Back to top
View user's profile Send private message
Trans_C
Rocket Cyborg


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Mon Feb 20, 2017 7:06 am    Post subject: Reply with quote

Damfoos wrote:
Looks scary

But...Aren't typical c&c-ish cyborgs supposed to be scary?

And here is a more "normal" walking anim.


whhh.gif
 Description:
 Filesize:  75.72 KB
 Viewed:  204 Time(s)

whhh.gif



_________________
what

Back to top
View user's profile Send private message
Damfoos
Soldier


Joined: 27 Mar 2016

PostPosted: Mon Feb 20, 2017 8:03 am    Post subject: Reply with quote

Nod cyborgs are supposed to be scary, and Nod stuff in general (just look at the Devil's Tongue). But that's Nod, while Soviets are more about weird/intimidating stuff, rather than about putting wounded people into walking machines of death (yes, there's Volkov, but he is the case of "intimidating", not "scary"). The second animation looks cool though.

Back to top
View user's profile Send private message
PussyPus
Flamethrower


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Mon Feb 20, 2017 1:10 pm    Post subject: Reply with quote

Trans_C wrote:
More stupid stuff.
Battleship Re-Class from Kantai Collection.


I think i know that anime well, the nicest thing about the Chinese community.
_________________
If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .

Back to top
View user's profile Send private message
Speeder
Commander


Joined: 03 Sep 2004
Location: Point Hope

PostPosted: Mon Feb 20, 2017 2:31 pm    Post subject: Reply with quote

PussyPus wrote:
Trans_C wrote:
More stupid stuff.
Battleship Re-Class from Kantai Collection.


I think i know that anime well, the nicest thing about the Chinese community.


wat
_________________

Back to top
View user's profile Send private message Visit poster's website
kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Mon Feb 20, 2017 6:00 pm    Post subject: Reply with quote

random dead/wounded = protoss
dragoon
_________________
Bureau de Planification de WLGC
Présente fièrement

Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Mon Feb 20, 2017 9:31 pm    Post subject: Reply with quote

Nice shps there, the infantry are cool.

Looks like cylon / enlightened infantry
_________________

Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Page 4 of 4 [177 Posts] Goto page: Previous 1, 2, 3, 4
View previous topic :: View next topic
 Forum index » Modding Central » Media Hut
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.3751s ][ Queries: 31 (0.0102s) ][ Debug on ]