Posted: Mon Nov 05, 2012 12:38 am Post subject:
Work in Progress Shots
Subject description: A sneak peak before the final pass
This is an official unofficial work in progress thread. Everything here is not finished. At all. (but is a mod ever really done?) _________________ You come for the modding but you stay for the Crap Forum. Last edited by Regulus on Wed Jan 11, 2017 2:32 am; edited 3 times in total QUICK_EDIT
I like. But what is wrong with thouse fans on top of construction? Are thouse still fans? because it looks like hatchway or manhole. o_O _________________
Work is much like a wife. It feed me. It f*ck me.
Gangster is a Project Perfect Wuj (c)Aro QUICK_EDIT
Just dumping a few images that I have had sitting on my HD. I don't want to give the impression that this mod is reactivating. I have no idea how many were interested in it regardless...
GDI barracks TDR.png
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_________________ You come for the modding but you stay for the Crap Forum. QUICK_EDIT
I felt that there wasn't a terribly high amount of interest in this mod. The c&c 3 tiberian dawn mod was gaining quite a bit of traction and I felt that TD:R was much more work for one person than tsae is. I'd love to work on this mod more if I can find the time. The tsae animations for infantry could be easily adapted and the primary voxels are finished. _________________ You come for the modding but you stay for the Crap Forum. QUICK_EDIT
Yup. You should return to this mod. _________________
Work is much like a wife. It feed me. It f*ck me.
Gangster is a Project Perfect Wuj (c)Aro QUICK_EDIT
I'm looking on this mod for while just have nothing to comment for now. but something i can tell you i'm really like renegade style and love to see someone make them into RTS for sure.
i want to comment more but still looking forward to see more update in your content.
Barracks texture look really good anyway but it seem little too small if that's in game size.
and conyard model is very detail it'll be hell for texture work if it was my model lol. QUICK_EDIT
Here are a few WIP shots of the GDI Construction Yard and the GDI Harvester before voxelization. Everything is going to be scaled as close as can be to realistic unless gameplay suffers from it.
GDI Harvester WIP.png
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GDI Conyard WIP.png
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_________________ You come for the modding but you stay for the Crap Forum. QUICK_EDIT
Joined: 28 Jun 2015 Location: Once, it was Damascus.
Posted: Thu Jan 12, 2017 3:39 pm Post subject:
You better start working on the mod again and release what you have or else I'll call Kane. He WON'T be happy
Also: Supreme RA2 and Supreme YR are run by me alone. And I'm STILL working on them. Don't go telling me a mod's too much for one person, infact, sometimes it's better that way
I'm pretty sure there're more than enough volunteers to help you out with the mod (me included). Just ask _________________ One and only developer of C&C S. True Supremacy.
Youtube: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
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