Posted: Fri Mar 31, 2017 11:06 pm Post subject:
YR: Midnight Bash (2-8)
I don't make full maps often, but I thought I'd share one I've had for a while to bring some life into the map forum. It works fine for free-for-all, and great for team battles, namely 4v4s with southwest VS northeast. (sorry for the low res image, I'm not sure how to do a clickable mega map).
Pros:
- decent terrain variation, good use of uneven ground mostly
- good attention to cliff repetition, except lacking fluidity -- learn how to draw horizontal cliff backs
- bridges a little redundant but good placement
Cons:
- city portion looks terrible, dense buildings, no parking, weirdly paved
- top edge has black shadows (increase map start from 4 to 5)
- some terrain features appear to just cut off near the edges
Aside from that, I wasn't terribly pleased with tree placement, it should have some consistency to the tileset it sits on. For example you have pine trees on sandy beach, and likewise palm trees in the middle of nowhere.
I would also look at your slope sections, seems you have way too many slopes that look geometric, like the bottom middle, where it looks like bars. Break them up a bit like you do in the transitions. _________________ http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai QUICK_EDIT
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Sat Apr 01, 2017 11:23 am Post subject:
Not really that bad! Good Job!!
(I don't know anything about mapping ) _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
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