:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Tue Nov 20, 2018 8:19 pm
All times are UTC + 0
 Forum index » Modding Central » Generals Editing Forum » Public W3D
Unused Frontline Chaos models (W3D/max)
Moderators: Generals Moderators, Global Moderators
Post new topic   Reply to topic Page 1 of 1 [5 Posts] View previous topic :: View next topic
Author Message
Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Sep 26, 2010 12:07 pm    Post subject:  Unused Frontline Chaos models (W3D/max)
Subject description: Dutchy's being generous again
Reply with quote

As Banshee is hosting a little competition now, I decided to upload some more unused models from my Generals mod. This time it are 4 vehicle models. They vary when it comes to details/polycounts, as they where made over a long time. As with my previous models, they don't have any textures, but they do have bones for weapon launching and damage smoke positions, working turrets, barrels, and remappable areas.
This time I have both the .max as the .w3d files for you guys.
Quick render:

Note: because I had to import them, they are all orange. Look into the source files (.max) for where the remappable areas are

Polycounts:
Flame Tank (most left): 356 polies
Plasma Tank (second from left): 608 polies
Missile Tank: (second from right): 432 polies
Heavy Tank (most right): 540 polies

Haven fun with 'em Wink


Unused FC Assets.rar
 Description:

Download
 Filename:  Unused FC Assets.rar
 Filesize:  242.17 KB
 Downloaded:  290 Time(s)


_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Skype Account
Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Sep 26, 2010 12:14 pm    Post subject: Reply with quote

Ah bugger, this was supposed to be posted in the GenDB section. Anyone friendly enough to move it there?
_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Skype Account
DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sun Sep 26, 2010 1:30 pm    Post subject: Reply with quote

Done. Smile

Back to top
View user's profile Send private message
Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Sep 26, 2010 1:50 pm    Post subject: Reply with quote

Cheers DonutArnold Smile
_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Skype Account
NimoStar
Cyborg Cannon


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Tue May 09, 2017 5:36 am    Post subject: Reply with quote

How to get to texturte them? Is it necessary to open as 3D, or will they accept files placed in the generals folder as textures?
_________________

Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [5 Posts] View previous topic :: View next topic
 Forum index » Modding Central » Generals Editing Forum » Public W3D
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1214s ][ Queries: 14 (0.0061s) ][ Debug on ]