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Black Nod Structures And Small Infantry
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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Mechacaseal
AA Infantry


Joined: 29 Aug 2015

PostPosted: Fri May 05, 2017 8:26 am    Post subject:  Black Nod Structures And Small Infantry Reply with quote  Mark this post and the followings unread

Made Nod structures darker/blacker. Made GDI and Nod infantry smaller. It's rare people modify the structures so i figured someone might like to use this.

Also, consider using this terrain mod to enhance the game further making the game look a whole let less grey:
https://ppmforums.com/viewtopic.php?p=547088&highlight=#547088




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Last edited by Mechacaseal on Fri May 05, 2017 12:42 pm; edited 2 times in total

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat May 06, 2017 8:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Good job on the SHPs. Now do the VXls in the name of Kane!

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sun May 07, 2017 1:18 am    Post subject: Re: Black Nod Structures And Small Infantry Reply with quote  Mark this post and the followings unread

So you turned down the brightness in all the buildings, whoopee.

Mechacaseal wrote:
It's rare people modify the structures

Well if you said it, it must be true; Shortbus. Rolling Eyes

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"Don't beg for things; Do it yourself or you'll never get anything."

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sun May 07, 2017 5:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Well I have a suggestion, modify the shiny curved surface of the top one since it sticks out against all the matte ones.

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http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Mon May 08, 2017 1:29 am    Post subject: Reply with quote  Mark this post and the followings unread

no point making infantry smaller when they will never be realistic proportional

otherwise you could make ants out of them -_-

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this place is horrible ...

smells like balls ...


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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon May 08, 2017 7:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Then we add in Giant Ants to compensate for the Ant-Sized Infantry.

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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Mon May 08, 2017 10:30 am    Post subject: Reply with quote  Mark this post and the followings unread

TBH, I think that WW did fine on the buildings, but it was too bright for me. And as Exley said, resizing TS infantry will never reach proportion unless if you'd rather just use RA1 Infantry. TS infantry can reach proportion in RA2 because the buildings are perfectly sized for TS infantry...

Don't bother doing resized RA2 units, there's already two published, one in Revora, and one in A_N's touched up RA2 infantry that I resized...

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all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you

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Mechacaseal
AA Infantry


Joined: 29 Aug 2015

PostPosted: Wed May 10, 2017 12:51 am    Post subject: Reply with quote  Mark this post and the followings unread

i agree with a lot of yalls comments. i dont personally use any mods when i play tiberian sun. but it was something i wanted to d o over the years. remake all the graphics to make the game look better. the finished version is on cncnet website. it has ripped voxels from other mods etc. this is only a portion of the mod that i made. the end result was a little disappointing.. i think the terrain mod is kinda crappy. i should have ripped more assets from twisted insurrection. their terrain looks nice. i tried but it crashed the game. was too lazy to find the problem lol. but whatever. i dont use it anymore. was just a test to see what it would look like. i mean i dont think the finished version is bad i just dont feel comfortable using it cause idk why...

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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Wed May 10, 2017 3:33 am    Post subject: Reply with quote  Mark this post and the followings unread

You feel uncomfortable because someone must be watching you due to your ripping...

More notably Aro, the creator and head developer of TI, and Lin Kuei Ominae, the voxel artist and shpist of TI, and ErastusMercy, the main voxel artist and cameo artist of TI...

Ripping is Illegal in terms of modding, you must have permission from them, and most importantly, CREDIT THEM. If you submitted that mod to the public, you better take that download down!

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all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you

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