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FinalAlert2 Hack
Moderators: Global Moderators, Red Alert 2 Moderators
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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Mon Feb 06, 2017 2:58 am    Post subject:  FinalAlert2 Hack
Subject description: Is this exist?
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Hello, guys

Have someone ever hacked FinalAlert2 program that add new functions/fixes that might can help people to map easier? Where can I find those hacks?

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Mon Feb 06, 2017 6:37 am    Post subject: Reply with quote  Mark this post and the followings unread


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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sun Mar 12, 2017 2:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Is there any hack that make Tunnel and Tracks option exist in FA2? I tried fa2yr switcher module and it says I don't have YR, but I have the registry codes.

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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat Jun 24, 2017 7:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Sorry to bump, but I have the same problem: not being able to place tracks via FA2 because YR is not 'installed'.
I think it has something to do with the theater INIs. The ones included with the TX should be working, but either some FA2 INI needs to be edited too, or I'm wrong about the theater INIs working when it comes tracks (or FA2 just refuses to read 'em).
Could someone post the INIs here please?

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