:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Mon Dec 17, 2018 4:42 am
All times are UTC + 0
 Forum index » Modding Central » Public Project Announcements
Yuri's Revenge: VS_INI
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [7 Posts] View previous topic :: View next topic
Author Message
Toveena_Frezay
Civilian


Joined: 04 May 2017

PostPosted: Thu Jun 29, 2017 9:27 pm    Post subject:  Yuri's Revenge: VS_INI
Subject description: This is a simple INI(Rules/Art/AI) mod which emphasizes on game play re-balance/uplift and major AI
Reply with quote

First time posting here on PPM, this little project was put on moddb last year July 4th, it's been an year already.

I consider this INI mod as semi hardcore pvp oriented. With numerous games against top tier Yuri's revenge/Mental Omega players in China, it has been updated roughly every 1 or 2 months.


Moddb homepage:
http://www.moddb.com/mods/vs-ini

Youtube Channel:
https://www.youtube.com/channel/UC4M6nwQLqo83aHP_evg0sdQ

Back to top
View user's profile Send private message
Trans_C
AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Fri Jun 30, 2017 2:06 am    Post subject: Reply with quote

One of the best, if not THE BEST, ini-only mod, with a hefty amount of creative modifications to the graphic effects and the gameplay.


a.jpg
 Description:
 Filesize:  1.67 KB
 Viewed:  1426 Time(s)

a.jpg



_________________
Aka DirtyChicken

Back to top
View user's profile Send private message
IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: East Malaysia

PostPosted: Fri Jun 30, 2017 6:13 am    Post subject: Reply with quote

Saw the post on PPM... Meh.

After playing the mod, HOLY SHIT THIS MOD IS AWESOME!!!

I love what you have done. The particle effects were on point, loving what you did with them, and a harder AI is what we wanted. However there is one crucial bug. The game always freezes after a certain period of time against AI. It seems like it is the rendering problem, or the particles are too many that it crashes my system. What renderer did you use? @@

Edit: Nvm, I just tested the mod without Ares and it runs perfectly. The mod adds a lot of particle effects and one of the most noticeable change for Ares is the change of Railgun systems, maybe that's the cause for the freeze, just theorizing. If the mod supports Ares, it would be very beautiful.
_________________



Back to top
View user's profile Send private message
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Jun 30, 2017 11:32 am    Post subject: Reply with quote

Usually a freeze late in the game with the AI is when it tries to build something that doesn't exist. First thing I'd do is look for a typo in the taskforces.
_________________
TAK02 wrote:
Screw AttachEffect. Can't think of any use for it.

Back to top
View user's profile Send private message Send e-mail Skype Account
E1 Elite
Commander


Joined: 28 May 2013

PostPosted: Mon Jul 03, 2017 4:39 am    Post subject: Reply with quote

Such errors could be easily found with the AI Editor:
http://www.ppmforums.com/viewtopic.php?t=38259

Saw the difficulty settings comment on the above mentioned moddb
page. The fields of Armor, Cost, Airspeed, Groundspeed, BuildTime and
Firepower does not work in [Easy], [Normal] and [Difficult] sections for
YR. Only the remaining fields of ROF and computer only fields work.

Back to top
View user's profile Send private message
Toveena_Frezay
Civilian


Joined: 04 May 2017

PostPosted: Wed Mar 28, 2018 9:38 pm    Post subject: Reply with quote

A friendly reminder, This project is still ongoing, not dead.It is just the fact as an actual military service member, I do not have that much of free time nor a  fixed schedule to work on it.

Back to top
View user's profile Send private message
G-E
General


Joined: 09 Feb 2015

PostPosted: Tue Aug 21, 2018 5:54 am    Post subject: Reply with quote

According to AICHECK:
Code:
---- RULES.INI ----

processing declarations...
[BuildingTypes] -> duplicate declaration found: NAPSYA
[Animations] -> duplicate declaration found: GAWEAP_1
[Animations] -> duplicate declaration found: GAWEAP_2
[Animations] -> duplicate declaration found: GAWEAP_A
[Animations] -> duplicate declaration found: TWLT100
[Animations] -> duplicate declaration found:
[Animations] -> duplicate declaration found: ARRWSE
[Animations] -> duplicate declaration found: ARRWDEST
[Animations] -> duplicate declaration found: NAYARD_S1
[Animations] -> duplicate declaration found: NAYARD_S2
[Animations] -> duplicate declaration found: NAYARD_S3
[Animations] -> duplicate declaration found: NAYARD_S1D
[Animations] -> duplicate declaration found: NAYARD_S2D
[Animations] -> duplicate declaration found: NAYARD_S3D
[Animations] -> duplicate declaration found: YAPOWRDM
[AAHeatSeeker3] -> duplicate data/tag found
[General] -> OKBuildingSmokeSystem PARTICLESYS is invalid or doesn't exist: SmokeStackSys
[General] -> DebrisSmokeSystem PARTICLESYS is invalid or doesn't exist: VSSmokeSys
[General] -> DamagedBuildingSmokeSystem PARTICLESYS is invalid or doesn't exist: SmallSmokeSys
[General] -> DamagedUnitSmokeSystem PARTICLESYS is invalid or doesn't exist: VSSmokeSys
[General] -> WeatherConBolts ANIMATION is invalid or doesn't exist: WCLBOLT2

checking [Animations]...
[DURASMOKE] -> undefined ANIMATION
[YABRCK_AD] -> undefined ANIMATION
[CATIME_AD] -> undefined ANIMATION
[SMOKEY2] -> undefined ANIMATION
[CTRLT] -> undefined ANIMATION
[CAAIRP_AD] -> undefined ANIMATION
[MBTSMOKE] -> undefined ANIMATION
[YURICNTL] -> undefined ANIMATION
[GAROBO_AD] -> undefined ANIMATION
[BBBLELRG] -> undefined ANIMATION
[OLD_028] -> ANIMATION missing art data: OLD_028
[OLD_030] -> ANIMATION missing art data: OLD_030
[OLD_029] -> ANIMATION missing art data: OLD_029
[OLD_031] -> ANIMATION missing art data: OLD_031
[OLD_032] -> ANIMATION missing art data: OLD_032
[OLD_033] -> ANIMATION missing art data: OLD_033
[OLD_034] -> ANIMATION missing art data: OLD_034
[OLD_035] -> ANIMATION missing art data: OLD_035
[OLD_036] -> ANIMATION missing art data: OLD_036
[OLD_037] -> ANIMATION missing art data: OLD_037
[OLD_038] -> ANIMATION missing art data: OLD_038
[OLD_039] -> ANIMATION missing art data: OLD_039
[OLD_040] -> ANIMATION missing art data: OLD_040
[OLD_041] -> ANIMATION missing art data: OLD_041
[OLD_042] -> ANIMATION missing art data: OLD_042
[OLD_043] -> ANIMATION missing art data: OLD_043
[OLD_044] -> ANIMATION missing art data: OLD_044
[OLD_045] -> ANIMATION missing art data: OLD_045
[OLD_046] -> ANIMATION missing art data: OLD_046
[OLD_047] -> ANIMATION missing art data: OLD_047
[OLD_048] -> ANIMATION missing art data: OLD_048
[OLD_049] -> ANIMATION missing art data: OLD_049
[OLD_050] -> ANIMATION missing art data: OLD_050
[OLD_053] -> ANIMATION missing art data: OLD_053
[OLD_054] -> ANIMATION missing art data: OLD_054
[OLD_055] -> ANIMATION missing art data: OLD_055
[CANISTER] -> defined ANIMATION is *NOT* an animation
[BORISEXPB] -> ANIMATION missing art data: BORISEXPB
[DOGWAVEB] -> ANIMATION missing art data: DOGWAVEB
[DOGWAVEC] -> ANIMATION missing art data: DOGWAVEC
[GASB] -> ANIMATION missing art data: GASB
[GATECH_CD] -> ANIMATION missing art data: GATECH_CD
[LOCEXPI] -> ANIMATION missing art data: LOCEXPI
[DIRTEXPL] -> ANIMATION missing art data: DIRTEXPL
[LOCEXPJ] -> ANIMATION missing art data: LOCEXPJ
[LOCEXPK] -> ANIMATION missing art data: LOCEXPK
[CASLAB_A] -> ANIMATION missing art data: CASLAB_A
[HOWIEXPB] -> ANIMATION missing art data: HOWIEXPB
[GATECH_C] -> ANIMATION missing art data: GATECH_C
[OLD_001] -> ANIMATION missing art data: OLD_001
[OLD_002] -> ANIMATION missing art data: OLD_002
[OLD_003] -> ANIMATION missing art data: OLD_003
[OLD_004] -> ANIMATION missing art data: OLD_004
[OLD_005] -> ANIMATION missing art data: OLD_005
[OLD_006] -> ANIMATION missing art data: OLD_006
[OLD_007] -> ANIMATION missing art data: OLD_007
[OLD_008] -> ANIMATION missing art data: OLD_008
[OLD_010] -> ANIMATION missing art data: OLD_010
[OLD_009] -> ANIMATION missing art data: OLD_009
[OLD_011] -> ANIMATION missing art data: OLD_011
[OLD_012] -> ANIMATION missing art data: OLD_012
[OLD_013] -> ANIMATION missing art data: OLD_013
[OLD_014] -> ANIMATION missing art data: OLD_014
[OLD_015] -> ANIMATION missing art data: OLD_015
[OLD_016] -> ANIMATION missing art data: OLD_016
[OLD_017] -> ANIMATION missing art data: OLD_017
[OLD_018] -> ANIMATION missing art data: OLD_018
[OLD_020] -> ANIMATION missing art data: OLD_020
[OLD_019] -> ANIMATION missing art data: OLD_019
[OLD_021] -> ANIMATION missing art data: OLD_021
[OLD_022] -> ANIMATION missing art data: OLD_022
[OLD_023] -> ANIMATION missing art data: OLD_023
[OLD_024] -> ANIMATION missing art data: OLD_024
[OLD_025] -> ANIMATION missing art data: OLD_025
[OLD_026] -> ANIMATION missing art data: OLD_026
[OLD_027] -> ANIMATION missing art data: OLD_027

checking [VoxelAnims]...
[YURIDIEA] -> VOXELANIM not found or no data: YURIDIEA
[METEOR01] -> WARHEAD not found or no data: Meteorite
[METEOR02] -> WARHEAD not found or no data: Meteorite

re-classifying undeclared tags...
[RPG] -> WARHEAD data exists but is undeclared
[SANoBuilding] -> WARHEAD data exists but is undeclared
[OldPsychGasCreate] -> WARHEAD data exists but is undeclared
[MagneShakeWH] -> WARHEAD data exists but is undeclared
[HollowPoint4] -> WARHEAD data exists but is undeclared
[Shock] -> WARHEAD data exists but is undeclared
[RHINAPE] -> WARHEAD data exists but is undeclared
[DummyWarhead] -> WARHEAD data exists but is undeclared
[Shard] -> WARHEAD data exists but is undeclared
[ApocAPE] -> WARHEAD data exists but is undeclared
[V3Special] -> WARHEAD data exists but is undeclared
[PrismWarhead] -> WARHEAD data exists but is undeclared
[GTNKTUR] -> VOXELANIM data exists but is undeclared
[VEINHOLE] -> TERRAIN object data exists but is undeclared
[GRIZAPE] -> WARHEAD data exists but is undeclared
[Fire2] -> WARHEAD data exists but is undeclared
[RoboRailgunPart] -> PARTICLE exists but is undeclared/unused
[UltraAPE] -> WARHEAD data exists but is undeclared

checking [InfantryTypes]...
[ENGINEER] -> undefined BUILDING for Prerequisite: Barracks
[DOG] -> undefined BUILDING for Prerequisite: Barracks
[ADOGP] -> undefined BUILDING for Prerequisite: Barracks
[SENGINEER] -> undefined BUILDING for Prerequisite: Barracks
[YENGINEER] -> undefined BUILDING for Prerequisite: Barracks
[LUNR] -> undefined BUILDING for Prerequisite: NAPILE
[ADOG] -> undefined BUILDING for Prerequisite: Barracks
[DOGP] -> undefined BUILDING for Prerequisite: Barracks
[LUNRK] -> undefined BUILDING for Prerequisite: NAPILE

checking [VehicleTypes]...
[MTNK] -> VEHICLE not found or no data
[HIND] -> VEHICLE has Passengers value, but is not Transport or OpenTopped
[SHAD] -> VEHICLE has Passengers value, but is not Transport or OpenTopped
[YDUM] -> VEHICLE not found or no data

checking [AircraftTypes]...
[APACHE] -> AIRCRAFT not found or no data

checking [BuildingTypes]...
[GAWALL] -> BUILDING not found or no data
[CALOND02] -> BUILDING not found or no data
[CAWASH15] -> ANIM specified but is undeclared/undefined: CAWA15DM
[CATIME] -> BUILDING not found or no data
[GAFWLL] -> BUILDING not found or no data
[CACHIG06] -> ANIM specified but is undeclared/undefined: CACH06DM
[NAWALL] -> BUILDING not found or no data
[CAKRMW] -> BUILDING not found or no data
[GASAND] -> BUILDING not found or no data
[CAFNCB] -> BUILDING not found or no data
[YAROCK] -> ANIM specified but is undeclared/undefined: gtpowexp
[CAFNCP] -> BUILDING not found or no data
[CAFNCW] -> BUILDING not found or no data
[CASYDN01] -> BUILDING not found or no data
[AILOCK] -> ANIM specified but is undeclared/undefined: DUMMY
[CALA02] -> BUILDING not found or no data

checking [Particles]...
[LargeGreyWHSmoke] -> missing or undefined PARTICLE art: LGRYSMK1
[GreenSmoke] -> missing or undefined PARTICLE art: GTPOWEXP
[VirusCloudD1] -> missing or undefined PARTICLE art: TXGASG
[VirusCloudD2] -> missing or undefined PARTICLE art: LGRYSMK1
[PsychCloudD] -> missing or undefined PARTICLE art: TXGASR
[PsychCloud] -> missing or undefined PARTICLE art: TXGASR
[GasCloudM1] -> missing or undefined PARTICLE art: gaslrgmk
[GasCloudM2] -> missing or undefined PARTICLE art: gaslrgmk
[VirusCloud1] -> missing or undefined PARTICLE art: TXGASG
[VirusCloud2] -> missing or undefined PARTICLE art: LGRYSMK1
[BSUBGreyWHSmoke] -> missing or undefined PARTICLE art: TXGASG
[LargeGreySmoke] -> missing or undefined PARTICLE art: LGRYSMK1
[DiskGreyWHSmoke] -> missing or undefined PARTICLE art: LGRYSMK1

checking [ParticleSys]...

checking [Projectiles]...

checking [Warheads]...
[ApocAP] -> ANIM specified but is undeclared/undefined: APOCEXP
[ORCAAPN] -> WARHEAD not found or no data
[NONEAPPWH] -> ANIM specified but is undeclared/undefined: gtpowexp
[CRNUKEWH] -> ANIM specified but is undeclared/undefined: -
[CRNUKEWH] -> ANIM specified but is undeclared/undefined: added
[CRNUKEWH] -> ANIM specified but is undeclared/undefined: 11/30
[MindBallBWH] -> WARHEAD not found or no data
[ParasiteDog] -> ANIM specified but is undeclared/undefined: sredsmk1
[GRIZAPI] -> ANIM specified but is undeclared/undefined: v

checking [Weapons]...
[AGGattling] -> PROJECTILE not found or no data: Invisiblelow
[DiskLaserE] -> WEAPON exists but is unused
[FlakTrackGunE] -> WEAPON exists but is unused
[ASWLauncher] -> WARHEAD not found or no data: Special
[105mmE] -> WEAPON exists but is unused
[PPsiWave] -> WEAPON exists but is unused
[120mmE] -> WEAPON exists but is unused
[HoverMissile2] -> WEAPON exists but is unused
[Minigun] -> WEAPON exists but is unused
[90mmE] -> WEAPON exists but is unused
[BlackHawkCannonE] -> WEAPON exists but is unused
[FlakGuyGunE] -> WEAPON exists but is unused
[HoverMissileE] -> WEAPON exists but is unused
[120HE] -> WEAPON exists but is unused
[CruiseMissile] -> WEAPON exists but is unused
[SpyAnim] -> WEAPON exists but is unused
[CyCannon] -> WEAPON exists but is unused
[155mmE] -> WEAPON exists but is unused
[Yuribustshot] -> WEAPON exists but is unused
[MaverickE] -> WEAPON exists but is unused
[BlimpBombE] -> WARHEAD not found or no data: KTSTLEXP
[AAGattCann] -> WEAPON exists but is unused
[AAGattCann2] -> WEAPON exists but is unused
[PsychicJabE] -> WEAPON exists but is unused
[AAGattCann3] -> WEAPON exists but is unused
[BikeMissile] -> WEAPON exists but is unused
[HornetLauncher] -> WARHEAD not found or no data: Special
[AAGattling2E] -> WEAPON exists but is unused
[CRBAZOOKA] -> WEAPON exists but is unused
[AGGattling2] -> PROJECTILE not found or no data: Invisiblelow
[AGGattling3] -> PROJECTILE not found or no data: Invisiblelow
[BoomerTorpedoE] -> WEAPON exists but is unused
[Bomb] -> WEAPON exists but is unused
[ParaE] -> WEAPON exists but is unused
[ElectricBoltE] -> WEAPON exists but is unused
[RangeIndicator] -> WEAPON exists but is unused
[RangeIndicator] -> PROJECTILE not found or no data: invisibleHigh
[MedusaE] -> WEAPON exists but is unused
[AAGattling3E] -> WEAPON exists but is unused
[M60E] -> WEAPON exists but is unused
[HarpyClaw] -> WEAPON exists but is unused
[ElectricFragment] -> WEAPON exists but is unused
[ElectricFragment] -> PROJECTILE not found or no data: Invisiblelow
[AGGattlingE] -> WEAPON exists but is unused
[AGGattlingE] -> PROJECTILE not found or no data: Invisiblelow
[HoverMissile2e] -> WEAPON exists but is unused
[JumpCannon] -> WEAPON exists but is unused
[OutpostMachineGun] -> WEAPON exists but is unused
[ASWStrike] -> WEAPON exists but is unused
[CRM1Carbine] -> WEAPON exists but is unused
[ChemLauncher] -> WEAPON exists but is unused
[QuadCannon] -> WEAPON exists but is unused
[Sniper] -> WEAPON exists but is unused
[FireballLauncher] -> WEAPON exists but is unused
[Hellfire] -> WEAPON exists but is unused
[FlakWeaponE] -> WEAPON exists but is unused
[LtRail] -> WEAPON exists but is unused
[MagneticBeamE] -> WEAPON exists but is unused
[Gattling] -> WEAPON exists but is unused
[Grenade] -> WEAPON exists but is unused
[TankBoltE] -> WEAPON exists but is unused
[SuicideBomb] -> WEAPON exists but is unused
[BAZOOKA] -> WEAPON exists but is unused
[RPGTower] -> WEAPON exists but is unused
[CRMakeupKit] -> WEAPON exists but is unused
[105mm] -> WEAPON exists but is unused
[Maverick2E] -> WEAPON exists but is unused
[Maverick3E] -> WEAPON exists but is unused
[Nukebomb] -> WEAPON exists but is unused
[SubTorpedoE] -> WEAPON exists but is unused
[160mmE] -> WEAPON exists but is unused
[SquidPunchE] -> WEAPON exists but is unused
[AAGattlingE] -> WEAPON exists but is unused
[Proton] -> WEAPON exists but is unused
[EMPulseWeapon] -> WEAPON exists but is unused
[EMPulseWeapon] -> PROJECTILE not found or no data: PulsPr
[75mm] -> WEAPON exists but is unused
[MechRailgun] -> WEAPON exists but is unused
[AGGattling2E] -> WEAPON exists but is unused
[AGGattling2E] -> PROJECTILE not found or no data: Invisiblelow
[20mmRapidE] -> WEAPON exists but is unused
[MirageGunE] -> WEAPON exists but is unused
[V3Airburst] -> WEAPON exists but is unused
[AGGattling3E] -> WEAPON exists but is unused
[AGGattling3E] -> PROJECTILE not found or no data: Invisiblelow
[120mmxE] -> WEAPON exists but is unused
[AWPE] -> WEAPON exists but is unused
[MP5E] -> WEAPON exists but is unused
[20mmE] -> WEAPON exists but is unused
[AssaultCannon] -> WEAPON exists but is unused
[Dragon] -> WEAPON exists but is unused
[LaserFire] -> WEAPON exists but is unused
[AGGattCann] -> WEAPON exists but is unused
[AGGattCann] -> PROJECTILE not found or no data: Invisiblelow
[90mm] -> WEAPON exists but is unused
[RadBeamWeaponE] -> WEAPON exists but is unused
[FlakTrackAAGunE] -> WEAPON exists but is unused
[VulcanTower] -> WEAPON exists but is unused
[Vulcan3] -> WEAPON exists but is unused
[AKME] -> WEAPON exists but is unused
[Heal] -> WEAPON exists but is unused
[ATGUNE] -> WEAPON exists but is unused
[HornetBombE] -> WEAPON exists but is unused
[SABOTE] -> WEAPON exists but is unused
[LaserFire2] -> WEAPON exists but is unused
[SlimeAttack] -> WEAPON exists but is unused
[DredLauncher] -> WARHEAD not found or no data: Special
[SmashE] -> WEAPON exists but is unused
[PunchE] -> WEAPON exists but is unused
[FlakGuyAAGunE] -> WEAPON exists but is unused
[M1CarbineE] -> WEAPON exists but is unused
[SonicZapU] -> WEAPON exists but is unused
[BiteTheDust] -> WEAPON exists but is unused
[DoublePistolsE] -> WEAPON exists but is unused
[AGGattCann2] -> WEAPON exists but is unused
[AGGattCann2] -> PROJECTILE not found or no data: Invisiblelow
[V3Launcher] -> WARHEAD not found or no data: Special
[AGGattCann3] -> WEAPON exists but is unused
[AGGattCann3] -> PROJECTILE not found or no data: Invisiblelow
[RaiderCannon] -> WEAPON exists but is unused
[CruiseLauncher] -> WARHEAD not found or no data: Special

checking undeclared/orphan tags...
[PulsPr] -> unknown object/heading
[IonCannonSpecial] -> unknown object/heading


---- ART.INI ----

[TDFRAG] -> ANIM specified but is undeclared/undefined: DURASMOKE
[YABRCK] -> ANIM specified but is undeclared/undefined: YABRCK_AD
[CATIME01] -> ANIM specified but is undeclared/undefined: CATIME_AD
[MISLMLTI] -> ANIM specified but is undeclared/undefined: SMOKEY2
[CTRLP] -> ANIM specified but is undeclared/undefined: CTRLT
[CAAIRP] -> ANIM specified but is undeclared/undefined: CAAIRP_AD
[MBTFRAG] -> ANIM specified but is undeclared/undefined: MBTSMOKE
[YURBLANK] -> ANIM specified but is undeclared/undefined: YURICNTL
[GAROBO] -> ANIM specified but is undeclared/undefined: GAROBO_AD
[SUBT] -> ANIM specified but is undeclared/undefined: BBBLELRG
[ERUPMUZ] -> ALTERNATE ART missing data: MOUSE
[SONICSPLASH] -> ALTERNATE ART missing data: MOUSE
[NAYARD_S1D] -> ALTERNATE ART missing data: NAYARD_S
[NAYARD_S2D] -> ALTERNATE ART missing data: NAYARD_S
[NAYARD_S3D] -> ALTERNATE ART missing data: NAYARD_S
[GAYARD_S1] -> ALTERNATE ART missing data: GAYARD_S
[GAYARD_S2] -> ALTERNATE ART missing data: GAYARD_S
[GAYARD_S3] -> ALTERNATE ART missing data: GAYARD_S
[MAKEUPMUZB] -> ALTERNATE ART missing data: MOUSE
[MRING] -> ALTERNATE ART missing data: MOUSE
[GADEPTDM] -> ALTERNATE ART missing data: GADEPTBB
[NADEPT_C1] -> ALTERNATE ART missing data: NADEPT_C
[NADEPT_C2] -> ALTERNATE ART missing data: NADEPT_C
[NADEPT_C3] -> ALTERNATE ART missing data: NADEPT_C
[NADEPT_C4] -> ALTERNATE ART missing data: NADEPT_C
[NADEPT_C5] -> ALTERNATE ART missing data: NADEPT_C
[NADEPT_C6] -> ALTERNATE ART missing data: NADEPT_C
[MAKEUPMUZ] -> ALTERNATE ART missing data: MOUSE
[MONEYANIM] -> ALTERNATE ART missing data: MOUSE
[CHARGEMUZ] -> ALTERNATE ART missing data: MOUSE
[GADEPTDMB] -> ALTERNATE ART missing data: GADEPTBB
[GADEPTDMC] -> ALTERNATE ART missing data: GADEPTBB
[NATBNKDM] -> ALTERNATE ART missing data: NATBNKBB
[REPAIRMUZ] -> ALTERNATE ART missing data: MOUSE
[TANYABOMBMUZ] -> ALTERNATE ART missing data: MOUSE
[DLPHLIMP7] -> ALTERNATE ART missing data: MOUSE
[NATBNKDMB] -> ALTERNATE ART missing data: NATBNKBB
[NATBNKDMC] -> ALTERNATE ART missing data: NATBNKBB
[SEALBOMBMUZ] -> ALTERNATE ART missing data: MOUSE
[NAYARD_S1] -> ALTERNATE ART missing data: NAYARD_S
[NAYARD_S2] -> ALTERNATE ART missing data: NAYARD_S
[NAYARD_S3] -> ALTERNATE ART missing data: NAYARD_S
[GAYARD_S1D] -> ALTERNATE ART missing data: GAYARD_S
[GAYARD_S2D] -> ALTERNATE ART missing data: GAYARD_S
[GAYARD_S3D] -> ALTERNATE ART missing data: GAYARD_S
[GASTANK] -> VOXELANIM missing art data: GASTANK
[CRYSTAL01] -> VOXELANIM missing art data: SONIC
[TIRE] -> VOXELANIM missing art data: TIRE
[CRYSTAL02] -> VOXELANIM missing art data: GASTANK
[MTNKTUR] -> VOXELANIM missing art data: MTNKTUR
[PIECE] -> VOXELANIM missing art data: PIECE
[SONICTURRET] -> VOXELANIM missing art data: SONIC
[PEBBLE] -> VOXELANIM missing art data: MTRB
[METEOR01] -> VOXELANIM missing art data: MTRS
[METEOR02] -> VOXELANIM missing art data: MTRB
[4TNKTURRET] -> VOXELANIM missing art data: 4TNK


[AILOCK] -> undefined BUILDING ART: AILOCK
[ASWVirt] -> missing or undefined PROJECTILE art: ASWVirt
[CannonInvisoSchp] -> missing or undefined PROJECTILE art: CannonInvisoSchp
[CannonInvisoOP] -> missing or undefined PROJECTILE art: CannonInvisoOP
[CannonInvisoHigh] -> missing or undefined PROJECTILE art: CannonInvisoHigh
[InvisibleSquid] -> missing or undefined PROJECTILE art: InvisibleSquid
[InvisibleHighShockFP] -> missing or undefined PROJECTILE art: InvisibleHighShockFP
[CannonInviso] -> missing or undefined PROJECTILE art: CannonInviso
[Sonic] -> missing or undefined PROJECTILE art: Sonic
[NCannonInviso] -> missing or undefined PROJECTILE art: NCannonInviso
[FORTRESS] -> object ART exists but is undeclared/unused
[GAKODK] -> object ART exists but is undeclared/unused
[GAFSDF] -> object ART exists but is undeclared/unused
[NAFNCE] -> object ART exists but is undeclared/unused
[WCLBOLT2] -> object ART exists but is undeclared/unused
[MedicSequence] -> object ART exists but is undeclared/unused
[NATMPL] -> object ART exists but is undeclared/unused
[NAPULS] -> object ART exists but is undeclared/unused
[ABAN01] -> object ART exists but is undeclared/unused
[ABAN02] -> object ART exists but is undeclared/unused
[ABAN03] -> object ART exists but is undeclared/unused
[ABAN04] -> object ART exists but is undeclared/unused
[GAOLDCC1] -> object ART exists but is undeclared/unused
[ABAN05] -> object ART exists but is undeclared/unused
[GAOLDCC2] -> object ART exists but is undeclared/unused
[GAARTY] -> object ART exists but is undeclared/unused
[ABAN06] -> object ART exists but is undeclared/unused
[GAOLDCC3] -> object ART exists but is undeclared/unused
[ABAN07] -> object ART exists but is undeclared/unused
[GAOLDCC4] -> object ART exists but is undeclared/unused
[ABAN08] -> object ART exists but is undeclared/unused
[GAOLDCC5] -> object ART exists but is undeclared/unused
[ABAN09] -> object ART exists but is undeclared/unused
[ABAN10] -> object ART exists but is undeclared/unused
[GAOLDCC6] -> object ART exists but is undeclared/unused
[METDEBRI] -> object ART exists but is undeclared/unused
[ABAN11] -> object ART exists but is undeclared/unused
[ABAN12] -> object ART exists but is undeclared/unused
[ABAN13] -> object ART exists but is undeclared/unused
[ABAN14] -> object ART exists but is undeclared/unused
[ABAN15] -> object ART exists but is undeclared/unused
[ABAN16] -> object ART exists but is undeclared/unused
[GAGATE_B] -> object ART exists but is undeclared/unused
[ABAN17] -> object ART exists but is undeclared/unused
[DRAGONGGI] -> object ART exists but is undeclared/unused
[ABAN18] -> object ART exists but is undeclared/unused
[CAARMR_A] -> object ART exists but is undeclared/unused
[NAAPWR] -> object ART exists but is undeclared/unused
[CAARMR] -> object ART exists but is undeclared/unused
[GASILO] -> object ART exists but is undeclared/unused
[SAM-NE] -> object ART exists but is undeclared/unused
[CyborgSequence] -> object ART exists but is undeclared/unused
[DoggieSequence] -> object ART exists but is undeclared/unused
[BGGY] -> object ART exists but is undeclared/unused
[NASTLH] -> object ART exists but is undeclared/unused
[BBOARD01] -> object ART exists but is undeclared/unused
[SAM-NW] -> object ART exists but is undeclared/unused
[NAHPAD] -> object ART exists but is undeclared/unused
[BBOARD02] -> object ART exists but is undeclared/unused
[BBOARD03] -> object ART exists but is undeclared/unused
[BBOARD04] -> object ART exists but is undeclared/unused
[BBOARD05] -> object ART exists but is undeclared/unused
[BBOARD06] -> object ART exists but is undeclared/unused
[BBOARD07] -> object ART exists but is undeclared/unused
[BBOARD08] -> object ART exists but is undeclared/unused
[BBOARD09] -> object ART exists but is undeclared/unused
[BBOARD10] -> object ART exists but is undeclared/unused
[BBOARD11] -> object ART exists but is undeclared/unused
[BBOARD12] -> object ART exists but is undeclared/unused
[BBOARD13] -> object ART exists but is undeclared/unused
[BBOARD14] -> object ART exists but is undeclared/unused
[BBOARD15] -> object ART exists but is undeclared/unused
[BBOARD16] -> object ART exists but is undeclared/unused
[METLTRAL] -> object ART exists but is undeclared/unused
[CTDAM_B] -> object ART exists but is undeclared/unused
[SAM-SE] -> object ART exists but is undeclared/unused
[CITY07] -> object ART exists but is undeclared/unused
[METLARGE] -> object ART exists but is undeclared/unused
[CITY08] -> object ART exists but is undeclared/unused
[CARGOCAR] -> object ART exists but is undeclared/unused
[CITY09] -> object ART exists but is undeclared/unused
[CITY10] -> object ART exists but is undeclared/unused
[CITY11] -> object ART exists but is undeclared/unused
[GAPAVE] -> object ART exists but is undeclared/unused
[CITY12] -> object ART exists but is undeclared/unused
[NAPOST] -> object ART exists but is undeclared/unused
[CITY13] -> object ART exists but is undeclared/unused
[NTPYRA] -> object ART exists but is undeclared/unused
[CITY14] -> object ART exists but is undeclared/unused
[CITY15] -> object ART exists but is undeclared/unused
[NAGATE_A] -> object ART exists but is undeclared/unused
[CITY16] -> object ART exists but is undeclared/unused
[SAM-SW] -> object ART exists but is undeclared/unused
[NAGATE_B] -> object ART exists but is undeclared/unused
[CTDAM] -> object ART exists but is undeclared/unused
[CITY17] -> object ART exists but is undeclared/unused
[CITY18] -> object ART exists but is undeclared/unused
[GAICBM] -> object ART exists but is undeclared/unused
[CITY19] -> object ART exists but is undeclared/unused
[CITY20] -> object ART exists but is undeclared/unused
[CITY21] -> object ART exists but is undeclared/unused
[CITY22] -> object ART exists but is undeclared/unused
[MONOCAR] -> object ART exists but is undeclared/unused
[GTTNK] -> object ART exists but is undeclared/unused
[GAPLUG_A] -> object ART exists but is undeclared/unused
[GAPLUG_B] -> object ART exists but is undeclared/unused
[NAMNTK_A] -> object ART exists but is undeclared/unused
[GAPLUG_C] -> object ART exists but is undeclared/unused
[GAPLUG_D] -> object ART exists but is undeclared/unused
[GAPLUG_E] -> object ART exists but is undeclared/unused
[GAPLUG_F] -> object ART exists but is undeclared/unused
[MINDANIMR] -> object ART exists but is undeclared/unused
[GACTWR] -> object ART exists but is undeclared/unused
[MONOENG] -> object ART exists but is undeclared/unused
[SAM-E] -> object ART exists but is undeclared/unused
[GASPOT] -> object ART exists but is undeclared/unused
[GARADR] -> object ART exists but is undeclared/unused
[TWPLASMA] -> object ART exists but is undeclared/unused
[CTVEGA] -> object ART exists but is undeclared/unused
[FSGRND] -> object ART exists but is undeclared/unused
[SAM-N] -> object ART exists but is undeclared/unused
[CAPYR01] -> object ART exists but is undeclared/unused
[CAPYR02] -> object ART exists but is undeclared/unused
[NAMNTK] -> object ART exists but is undeclared/unused
[SAM-S] -> object ART exists but is undeclared/unused
[CAPYR03] -> object ART exists but is undeclared/unused
[STEAMPUF] -> object ART exists but is undeclared/unused
[SAM-W] -> object ART exists but is undeclared/unused
[SQDWAKE] -> object ART exists but is undeclared/unused
[GAHPAD] -> object ART exists but is undeclared/unused
[FPLS] -> object ART exists but is undeclared/unused
[CACRSH01] -> object ART exists but is undeclared/unused
[CACRSH02] -> object ART exists but is undeclared/unused
[CACRSH03] -> object ART exists but is undeclared/unused
[CACRSH04] -> object ART exists but is undeclared/unused
[SQDP] -> object ART exists but is undeclared/unused
[CACRSH05] -> object ART exists but is undeclared/unused
[GATICK] -> object ART exists but is undeclared/unused
[METSTRAL] -> object ART exists but is undeclared/unused
[VEINS] -> object ART exists but is undeclared/unused
[FSIDLE] -> object ART exists but is undeclared/unused
[YURBLANK] -> object ART exists but is undeclared/unused
[CAARAY] -> object ART exists but is undeclared/unused
[50CAL] -> object ART exists but is undeclared/unused
[METSMALL] -> object ART exists but is undeclared/unused
[FSAIR] -> object ART exists but is undeclared/unused
[LYTNK] -> object ART exists but is undeclared/unused
[CA0001] -> object ART exists but is undeclared/unused
[CA0002] -> object ART exists but is undeclared/unused
[CA0003] -> object ART exists but is undeclared/unused
[GADPSA] -> object ART exists but is undeclared/unused
[GAPLUG] -> object ART exists but is undeclared/unused
[CA0004] -> object ART exists but is undeclared/unused
[CA0005] -> object ART exists but is undeclared/unused
[CA0006] -> object ART exists but is undeclared/unused
[YURIPRW] -> object ART exists but is undeclared/unused
[DROPEXP] -> object ART exists but is undeclared/unused
[CA0007] -> object ART exists but is undeclared/unused
[CA0008] -> object ART exists but is undeclared/unused
[CA0009] -> object ART exists but is undeclared/unused
[CA0010] -> object ART exists but is undeclared/unused
[GAORE] -> object ART exists but is undeclared/unused
[CA0011] -> object ART exists but is undeclared/unused
[CA0012] -> object ART exists but is undeclared/unused
[CA0013] -> object ART exists but is undeclared/unused
[FLAKB] -> object ART exists but is undeclared/unused
[CA0014] -> object ART exists but is undeclared/unused
[GAKODK_A] -> object ART exists but is undeclared/unused
[GAKODK_B] -> object ART exists but is undeclared/unused
[CA0015] -> object ART exists but is undeclared/unused
[GAKODK_C] -> object ART exists but is undeclared/unused
[CA0016] -> object ART exists but is undeclared/unused
[CA0017] -> object ART exists but is undeclared/unused
[CA0018] -> object ART exists but is undeclared/unused
[CA0019] -> object ART exists but is undeclared/unused
[CA0020] -> object ART exists but is undeclared/unused
[CA0021] -> object ART exists but is undeclared/unused
[NAOBEL] -> object ART exists but is undeclared/unused
[STNK] -> object ART exists but is undeclared/unused




---- AI.INI ----


[0A86ACAC-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[0AE7296C-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[0D2700CC-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[0A6E3F1C-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[0A43ADEC-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[0C14A81C-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[05C3F22C-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[0CE4D2AC-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[ALANDING3TF-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[ENLANDINGTF-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[IFVESCORTTF-G] -> undefined or invalid UNIT in TASKFORCE: MTNK
[YDISKAI-G] -> TRIGGER exists, duplicate?

AI Totals:
 Taskforces:211
 Scripts:176
 TeamTypes:335
 Triggers:340



[0D0814DC-G] -> unused TASKFORCE
[0D2C7A1C-G] -> unused TASKFORCE
[0D0816CC-G] -> unused TASKFORCE
[AIRDROPFTF-G] -> unused TASKFORCE
[0D08269C-G] -> unused TASKFORCE
[0CE4D2AC-G] -> unused TASKFORCE
[0D0817DC-G] -> unused TASKFORCE
[0A6E67CC-G] -> unused SCRIPT
[0D2C345C-G] -> unused SCRIPT
[ESCORTSCR-G] -> unused SCRIPT
[0EC7A7AC-G] -> unused SCRIPT
[0CE0D5FC-G] -> unused SCRIPT
[GTHRINF2SCR-G] -> unused SCRIPT
[0C90CA2C-G] -> unused SCRIPT
[07C32C8E-G] -> unused SCRIPT
[0CE4A48C-G] -> unused SCRIPT
[06C55C6C-G] -> unused SCRIPT
[08B95B7C-G] -> unused SCRIPT
[AIRDROPTSK-G] -> unused TEAM
[0CA48EFC-G] -> unused TEAM
[0617FC8C-G] -> unused TEAM
[08B93EFC-G] -> unused TEAM
[3APOCTSK-G] -> unused TEAM
[SPYVEHTSK-G] -> unused TEAM
[0CA1683E-G] -> unused TEAM
[VIRUSTSK-G] -> unused TEAM
[06BC7B5C-G] -> unused TEAM
[SOVSQADTSK-G] -> unused TEAM
[0ACCD81C-G] -> unused TEAM
[0617EEFC-G] -> unused TEAM
[09B5330C-G] -> unused TEAM
[08B9108C-G] -> unused TEAM




---- MAPCHECK ----

Total processing time: 4707ms

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [7 Posts] View previous topic :: View next topic
 Forum index » Modding Central » Public Project Announcements
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1890s ][ Queries: 14 (0.0100s) ][ Debug on ]