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—Stoke: Counterattacker—
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Salted Old
Grenadier


Joined: 12 Mar 2017
Location: China chang chun

PostPosted: Fri Jun 30, 2017 2:33 am    Post subject:  —Stoke: Counterattacker—
Subject description: This is the downloadable yo ~
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Name: Stoke: Counterattacker

Origin of the unit: to prevent the sudden emergence of the biochemical crisis

Uses: anti-biochemical, anti-armor, Repression

Equipment: special machine guns, quadruple missiles, front defensive steel, air circulation

Advantages: radiation, strong armor, fast, missile range far

Disadvantages: machine guns on the tank weak, missiles on the soldiers weak, can not wade

Note: because many years can not occur in the biochemical crisis so temporarily used to fight the enemy.



sandstorm.png
 Description:
This is just a picture, no download oh ~
 Filesize:  148.99 KB
 Viewed:  7106 Time(s)

sandstorm.png



Stoke.png
 Description:
 Filesize:  177.09 KB
 Viewed:  7106 Time(s)

Stoke.png



000.gif
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 Filesize:  208.43 KB
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000.gif



Stoke.zip
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Download
 Filename:  Stoke.zip
 Filesize:  416.76 KB
 Downloaded:  820 Time(s)


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snmiglight
Grenadier


Joined: 25 Aug 2007

PostPosted: Fri Jun 30, 2017 3:18 am    Post subject: Reply with quote  Mark this post and the followings unread

First one to download!

Nice one my friend! Keep it up!

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Fri Jun 30, 2017 3:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

The sandstorm looks cute. ^.^

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"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
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alhezronashkenaz
Vehicle Driver


Joined: 08 Apr 2017

PostPosted: Sat Jul 01, 2017 1:33 am    Post subject: Reply with quote  Mark this post and the followings unread

woooooowwwwwwwwwwwwwwwwwwww  ... thank you..., thank you

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WORLD WAR 3 & BATTLE OF GENERALS <Creator>
Current MOD: WORLD WAR 3 The Revenge of Terrorist
http://www.moddb.com/mods/world-war-3-demo-12
http://www.moddb.com/mods/the-battle-of-generals

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IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: East Malaysia

PostPosted: Sat Jul 01, 2017 2:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Now there is one more Heavy AA unit exist on the public Voxel section. Very Happy Hooray!

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Salted Old
Grenadier


Joined: 12 Mar 2017
Location: China chang chun

PostPosted: Sat Jul 01, 2017 3:15 am    Post subject: Reply with quote  Mark this post and the followings unread

alhezronashkenaz wrote:
woooooowwwwwwwwwwwwwwwwwwww  ... thank you..., thank you


you are welcome Razz

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alhezronashkenaz
Vehicle Driver


Joined: 08 Apr 2017

PostPosted: Sat Jul 01, 2017 7:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Salted Old wrote:
alhezronashkenaz wrote:
woooooowwwwwwwwwwwwwwwwwwww  ... thank you..., thank you


you are welcome Razz


can you make: subterranean demolition truck.. for my terrorist side.. ISIS army

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WORLD WAR 3 & BATTLE OF GENERALS <Creator>
Current MOD: WORLD WAR 3 The Revenge of Terrorist
http://www.moddb.com/mods/world-war-3-demo-12
http://www.moddb.com/mods/the-battle-of-generals

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Prodigal Providence
Medic


Joined: 14 Jul 2015
Location: Philippines

PostPosted: Sun Jul 02, 2017 9:02 am    Post subject: Reply with quote  Mark this post and the followings unread

More voxels for our war effort. Impressive as always!

The Stoke will now have a place in my mod for the Soviets as their cheaper, faster counterpart to the Allies' Battle Fortress.

You don't mind me posting the FLH coordinates for the Stoke, would you?

EDIT: FLH bump! Didn't take me long.

I had problems with the turret at first, but here you go.

Code:
TurretOffset=-160
PrimaryFireFLH=25,40,180
SecondaryFireFLH=25,40,180

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A lover of large tank battles. Nothing satisfies me better than many tanks brawlin'.

Last edited by Prodigal Providence on Tue Jul 04, 2017 4:55 am; edited 1 time in total

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Salted Old
Grenadier


Joined: 12 Mar 2017
Location: China chang chun

PostPosted: Sun Jul 02, 2017 12:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Prodigal Providence wrote:
More voxels for our war effort. Impressive as always!

The Stoke will now have a place in my mod for the Soviets as their cheaper, faster counterpart to the Allies' Battle Fortress.

You don't mind me posting the FLH coordinates for the Stoke, would you?


I do not mind Very Happy Play happy Very Happy

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Natit_Titan
Grenadier


Joined: 20 May 2012

PostPosted: Sun Jul 02, 2017 4:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think set the IFV to this vxl

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Salted Old
Grenadier


Joined: 12 Mar 2017
Location: China chang chun

PostPosted: Tue Jul 04, 2017 4:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Natit_Titan wrote:
I think set the IFV to this vxl


Well, it can also be used as IFV form Very Happy

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Salted Old
Grenadier


Joined: 12 Mar 2017
Location: China chang chun

PostPosted: Tue Jul 04, 2017 4:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Natit_Titan wrote:
I think set the IFV to this vxl


Well, it can also be used as IFV form Very Happy

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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Tue Jul 04, 2017 12:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Salted Old wrote:
Natit_Titan wrote:
I think set the IFV to this vxl


Well, it can also be used as IFV form Very Happy


That is if you create more turrets if you ask me, not bad, it can rather be used as an Armored Land Transport but at the cost of replacing the Flak-Track due to the same unit class. It could've been less of a Van shaped vehicle you know? But it's up to the Modder's decision on whether to use it or not Smile

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Salted Old
Grenadier


Joined: 12 Mar 2017
Location: China chang chun

PostPosted: Tue Jul 04, 2017 2:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

NucleiSplitter wrote:
Salted Old wrote:
Natit_Titan wrote:
I think set the IFV to this vxl


Well, it can also be used as IFV form Very Happy


That is if you create more turrets if you ask me, not bad, it can rather be used as an Armored Land Transport but at the cost of replacing the Flak-Track due to the same unit class. It could've been less of a Van shaped vehicle you know? But it's up to the Modder's decision on whether to use it or not Smile


Yes, if the conditions allow me to make 2 to 4 turrets to use Very Happy

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Wed Jul 05, 2017 3:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah looks awesome, I love your voxels .

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