Posted: Wed Aug 23, 2017 7:08 pm Post subject:
How to make a prison?
Prison is a grinder or a silo for enemy infantry. Abductor unit unload passengers to prison. How to make it? Sorry for my bad English. Last edited by RIAKTOR on Thu Aug 24, 2017 6:21 am; edited 1 time in total QUICK_EDIT
Abductor.AbductBelowPercent= ;between 1 and 0. 0.XX possible
Abductor.Anim= ;pick one
Abductor.ChangeOwner=yes
Abductor=yes
Warhead:
Code:
PreventScatter=yes ;to hold them in place
AffectsAllies= ;y/n
AffectsEnemies= ;y/n
_________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
I wonder if there is something like Dock and Unload for this logic. Atm you need to move them manually to the structure for Reverse Engineering. _________________
Quote:
Humans were born for two things: to pray and be productive.
While iirc it's possible to dock by turning it into a pseudo-harvester, it would never be able to unload passengers into a building. The logics simply do not connect. It's not how it works in M.O. and it's not going to happen without a complicated batch of code; it's simply easier to use abductor logic. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
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