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 Forum index » Modding Central » Media Hut » Voxels
Infector Tank!
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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OverWatch
Light Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Sat Oct 07, 2017 6:56 am    Post subject:   Infector Tank! Reply with quote

This is the Infector Tank for soviet. It uses EMP weapon to infect enemy's Vehicles and powered buildings .What's more , the microwave will also effect the small aircraft like hornet and V3 rockets.


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itnk.png



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Single Dog.

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OverWatch
Light Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Sat Oct 07, 2017 6:59 am    Post subject: Reply with quote

here is the weapon settings

[ArmorTypes]
special_3=light

[HORNET]
......
Armor=special_3

[ITNK]
......
Primary=Infection
Secondary=InfectionBuilding

[Infection]
Damage=1
ROF=110
Range=8
MinimumRange=1
Speed=100
Projectile=InvisibleHigh
Warhead=EMPuls
Report=InfectorDisable
Beam.Color=250,220,150
Beam.Duration=5
Beam.Amplitude=10.0
IsRadBeam=yes

[InfectionBuilding]
Damage=1
ROF=110
Range=8
MinimumRange=1
Speed=100
Projectile=InvisibleAll
Warhead=EMPulsBuilding
Report=InfectorDisable
Beam.Color=250,220,150
Beam.Duration=5
Beam.Amplitude=20.0
IsRadBeam=yes

[EMPuls]
EMP.Duration=200
EMP.Cap=200
Verses=0%,0%,0%,3%,3%,3%,0%,0%,0%,3%,0%
PenetratesBunker=yes
CellSpread=.5
PercentAtMax=1

[EMPulsBuilding]
EMP.Duration=150
EMP.Cap=150
Verses=0%,0%,0%,0%,0%,0%,3%,3%,3%,0%,3%
Versus.special_3=3%
PenetratesBunker=yes
CellSpread=.5
PercentAtMax=1
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Single Dog.

Last edited by OverWatch on Sat Oct 07, 2017 7:03 am; edited 1 time in total

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OverWatch
Light Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Sat Oct 07, 2017 7:01 am    Post subject: Reply with quote

Here is the art settings
[ITNK]
Voxel=yes
Remapable=yes
PrimaryFireFLH=85,0,135
SecondaryFireFLH=85,0,135
TurretOffset=-30
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BySc
Sargeant


Joined: 07 Jul 2013
Location: Anywhere In The World

PostPosted: Sat Oct 07, 2017 7:18 am    Post subject: Reply with quote

Looks good, thanks.
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IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: PC, My house, Malaysia, Earth, Solar System, Universe

PostPosted: Sat Oct 07, 2017 7:56 am    Post subject: Reply with quote

Thank you! The perfect unit for my mod~ <3

However, in-game, the shading could be stronger. But that's just me.
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XxpeddyxX
Commander


Joined: 03 Sep 2004
Location: Sydney, Australia

PostPosted: Sat Oct 07, 2017 10:37 am    Post subject: Reply with quote

Looks good
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Speeder
Commander


Joined: 03 Sep 2004
Location: Point Hope

PostPosted: Sat Oct 07, 2017 12:16 pm    Post subject: Reply with quote

Such a weird voxel choice to remake.

EDIT: I meant that this is a very old design from Mental Omega 2.0, which even used a TS Disruptor turret, so it's surprising to see that particular one remade. It's a very good remake.
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Last edited by Speeder on Sat Oct 07, 2017 2:38 pm; edited 2 times in total

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Creator
Cyborg Soldier


Joined: 15 Aug 2017
Location: Somewhere in Viet Nam

PostPosted: Sat Oct 07, 2017 12:29 pm    Post subject: Reply with quote

Speeder wrote:
Such a weird voxel choice to remake.


What kind of weird you are talking about, like the paradox engine is not weird  
enough

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IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: PC, My house, Malaysia, Earth, Solar System, Universe

PostPosted: Sat Oct 07, 2017 2:09 pm    Post subject: Reply with quote

Creator wrote:
What kind of weird you are talking about, like the paradox engine is not weird  
enough


What Speeder meant is why you choose to remake this voxel, while there are better voxels you could remake.
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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sat Oct 07, 2017 4:54 pm    Post subject: Reply with quote

I always liked the Infector's design. This is a nice update on it Cool
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The future belongs to The Forgotten!

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FurryQueen
General


Joined: 24 Jul 2010

PostPosted: Sat Oct 07, 2017 5:08 pm    Post subject: Reply with quote

Neat.
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NZ.org | NZ Gaming | RP
Skype: doctordestiny891
MSN: genkosygin@hotmail.com
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OverWatch
Light Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Sun Oct 08, 2017 12:25 pm    Post subject: Reply with quote

Speeder wrote:
Such a weird voxel choice to remake.

EDIT: I meant that this is a very old design from Mental Omega 2.0, which even used a TS Disruptor turret, so it's surprising to see that particular one remade. It's a very good remake.

yep, we can find the old turret in ra2.mix. Very Happy
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Single Dog.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Oct 08, 2017 3:41 pm    Post subject: Reply with quote

Think it could look like a high tech artillery with a different turret. Looks very nice.
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TAK02 wrote:
Screw AttachEffect. Can't think of any use for it.

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