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AI Myth Mod 1.0 (Very classic mod for RA2 YR)
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ForceDot
Medic


Joined: 09 Oct 2015

PostPosted: Fri Dec 01, 2017 6:26 am    Post subject:   AI Myth Mod 1.0 (Very classic mod for RA2 YR) Reply with quote

[Mod DB Page HERE]

This mod is designed to play against AI. But also nice used against players.
We don't chance much or add new shiny unit in this mod because we love it Classic, baby.

No ares or any addon required, just RA2 Yuri 1.001 Offical patch is fine



New Unit that buildable by Human player is
-Hind Transport for Soviet (3 Infantry Can shoot from Inside)

This mods enhance many things to balance the game, such as..
- Nations of the world now united and have special abilities, just read on loading screen!
- AI are highly enhanced and can build strange buildings, units, and war animal.
- Robot Tank now can be trained (Thanks Steve Jobs, Computer get smarter now!)
- Grand cannon now shoot Powerful Laser instead of laggish outdated ball (No more friendlyfire!)
- Many base defences can gain experience
- Mastermind can deploy and release wave that kill any unit (No more overload issue)
- Terrorist is now in Disguise and armed with Ivan bomb (Closer to real world's)
- Chrono Ivan now throws bomb (He like his new shiny teleport machine away from enemy's stinky foot)
- Missiles from fighters are now deadly
- Initiate now know how to heal himself with mind power(Thanks to new-aggies!) Just deploy them!
- Garrisonable Structure's HP are now enhanced
- And many more


Download
http://www.moddb.com/mods/ai-myth-mod/downloads

Mod page on my site (Also for other games)
http://blog.extraincomereview.com/category/mod/


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ForceDot
Medic


Joined: 09 Oct 2015

PostPosted: Mon Dec 04, 2017 3:43 am    Post subject: Reply with quote

Ading New Video today!








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ForceDot
Medic


Joined: 09 Oct 2015

PostPosted: Wed Dec 06, 2017 6:02 pm    Post subject: Reply with quote

Announcement on the Next Update!!

Next update (1.01) will be more enhanced AI and other things

I normally play against Brutal AI (aka General Supreme) so I neglect Easy AI in the past. If you already play the mod you'll see the change mostly for medium and brutal AI but not much in easy (Like what I already done to Medium AI).

Now I have plan to make Easy AI become a unique AI which is not as crazy as but also not easy. In other words, make it uniquely hard!

Also, the next update will contain more change on other things to make the gameplay more CRAZILY enjoyable and balanced for all side. I'll make each country have more unique style so you'll be amazed by their Grand Culture and Tradition of blasting your base!




Here are some video for the Version that will be 1.01 (Which not yet released)

Both of them are Formerly Easy AI (Now it's kill-you-easily AI)



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