This mod is designed to play against AI. But also nice used against players.
We don't chance much or add new shiny unit in this mod because we love it Classic, baby.
No ares or any addon required, just RA2 Yuri 1.001 Offical patch is fine
New Unit that buildable by Human player is
-Hind Transport for Soviet (3 Infantry Can shoot from Inside)
This mods enhance many things to balance the game, such as..
- Nations of the world now united and have special abilities, just read on loading screen!
- AI are highly enhanced and can build strange buildings, units, and war animal.
- Robot Tank now can be trained (Thanks Steve Jobs, Computer get smarter now!)
- Grand cannon now shoot Powerful Laser instead of laggish outdated ball (No more friendlyfire!)
- Many base defences can gain experience
- Mastermind can deploy and release wave that kill any unit (No more overload issue)
- Terrorist is now in Disguise and armed with Ivan bomb (Closer to real world's)
- Chrono Ivan now throws bomb (He like his new shiny teleport machine away from enemy's stinky foot)
- Missiles from fighters are now deadly
- Initiate now know how to heal himself with mind power(Thanks to new-aggies!) Just deploy them!
- Garrisonable Structure's HP are now enhanced
- And many more
Next update (1.01) will be more enhanced AI and other things
I normally play against Brutal AI (aka General Supreme) so I neglect Easy AI in the past. If you already play the mod you'll see the change mostly for medium and brutal AI but not much in easy (Like what I already done to Medium AI).
Now I have plan to make Easy AI become a unique AI which is not as crazy as but also not easy. In other words, make it uniquely hard!
Also, the next update will contain more change on other things to make the gameplay more CRAZILY enjoyable and balanced for all side. I'll make each country have more unique style so you'll be amazed by their Grand Culture and Tradition of blasting your base!
Here are some video for the Version that will be 1.01 (Which not yet released)
Both of them are Formerly Easy AI (Now it's kill-you-easily AI)
-Say goodbye to Easy, Medium, and Brutal AI! The game now have 3 AIs: General Coward, General Rapid, and General Supreme! Every of them are BRUTAL,so sorry for noobs.
-Add some damaging animation when structure get fired with bullets, laser, or electrics weapon.
-After I made Soviet Battle Bunker extremely tough in previous version, It now having reasonable level of toughness(but still tough as hell).
-Battle Fortress and Chrono Legionaire now immune to mind control
-Tank Destroyer's weapon now upgraded!
-Veteran Desolator now leak radiation upon death
-Rocketeer now did not crash upon death (He instead go straight to heaven)
-Warfactory toughness now upgraded (It's warfactory not cheesecake factory you know)
-Floating disk now get smarter and shoot at base defences instead of draining. Why drain Prism tower when 3 shot will take it down?
-Graphic - Debris animation now difference for each type of vehicles
-Each Nation's AI now customized to be more unique. (Try play with each of them and you'll see)
Joined: 14 Jul 2015 Location: Underground Clone City
Posted: Fri Dec 29, 2017 1:10 am Post subject:
haven't posted for a while...
When were you made this mod? Since 2004?
Me trying to understand:
I was active all the time while being inactive for long, have you noticed my 2D Attempts topic?, i recommend you to read it entierly instead of just reading the 1st page. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. ï¿½:p .
Thanks for commenting. I'm working to kick out some bugs and get it more balanced. Ver 1.02 will be soon!
I've made this out first time since the playing (more than 10 years) without publishing. It's crazy, unbalaced and certainly not the version you see in the video though. I don't mind adding new unit for my use but rather get AI to use them. The released version I made it in last year , it have some crazy stuff cleaned out and balanced.
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