Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 3:54 pm
All times are UTC + 0
FinalSun and RED Tiberium.
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
IITITANII
Vehicle Driver


Joined: 28 Feb 2018

PostPosted: Wed Feb 28, 2018 1:44 am    Post subject:  FinalSun and RED Tiberium.
Subject description: Can't find it listed...
Reply with quote  Mark this post and the followings unread

I cannot seem to find that red Tiberium in FinalSun. I've looked under the menu on the left under "Special/Overlay" and couldn't find it in there. I then looked under the menu at the bottom where it says "Overlay & Special" and can't find it in there either... Although the little preview window shows the Tiberium as red. To add to the confusion, I've looked at a few maps that have the red Tiberium with the editor, and the red Tiberium shows up as green Tiberium. The only thing I could imagine that would work is "Set overlay manually", but even then, I wouldn't know the value of the red Tiberium.

Is something going over my head or can you just 'not' place it with the map editor? Because I sure cannot find it... Question

How many times did I say "Tiberium" in this post? Lol.

Back to top
View user's profile Send private message ModDB Profile ID
E1 Elite
General


Joined: 28 May 2013

PostPosted: Wed Feb 28, 2018 5:07 am    Post subject: Reply with quote  Mark this post and the followings unread

In unmodified rules.ini, all tiberium are either green or blue. One of the 4
tiberium could be made to look red. Like search in rules.ini and modify

[Aboreus]
Color=Burgandy ;NeonBlue

Then in FinalSun, in the right side dropdown (Overlay & Special), use set
of 20 Tiberium out of 60 to place in the map. In finalsun, it may or may
not give correct color but in game it will look red.

In case, you share your map with others, then you can add the change to
the map file also like

[Tiberiums]
0=Riparius
1=Cruentus
2=Vinifera
3=Aboreus

[Aboreus]
Color=Burgandy ;NeonBlue

Back to top
View user's profile Send private message
IITITANII
Vehicle Driver


Joined: 28 Feb 2018

PostPosted: Wed Feb 28, 2018 6:07 am    Post subject: Reply with quote  Mark this post and the followings unread

E1 Elite wrote:
In unmodified rules.ini, all tiberium are either green or blue. One of the 4
tiberium could be made to look red. Like search in rules.ini and modify

[Aboreus]
Color=Burgandy ;NeonBlue

Then in FinalSun, in the right side dropdown (Overlay & Special), use set
of 20 Tiberium out of 60 to place in the map. In finalsun, it may or may
not give correct color but in game it will look red.

In case, you share your map with others, then you can add the change to
the map file also like

[Tiberiums]
0=Riparius
1=Cruentus
2=Vinifera
3=Aboreus

[Aboreus]
Color=Burgandy ;NeonBlue


Cool, I'll give this a try. Thanks for letting me know.  Smile

Back to top
View user's profile Send private message ModDB Profile ID
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1428s ][ Queries: 11 (0.0085s) ][ Debug on ]