Posted: Sun Mar 11, 2018 6:24 am Post subject:
Allied Campaign 5
Hello, I'm new to mapping .
I made harrier a fighter and black eagle a bomber so they no longer conflict each other, that is, the korean can build both.
But in Allied campaign 5 clone down under, the harrier is replaced by black eagle in the middle of the campaign, how can I remove this behavior? _________________
It's likely due to some INI edits in the mission (commonly used to make small tweaks for specific missions). You need to extract the mission file, search through the text and remove the changes that make the harrier unbuildable. QUICK_EDIT
what have you tried? have you tried just removing replace harriers? maybe replace it with a techlevel / owner mod for black eagle that simple enables it at that point instead?
I haven't mapped in over 10 years, but I used to play with single player triggers way back when. QUICK_EDIT
Open FinalAlert and find it straightforward to do even for who has no mapping experience
The Replace Harriers trigger changes TechLevel of ORCA to 11, I replace this with no action. _________________
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