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[Solved]Is there a world map template for YR?
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cxtian39
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Joined: 11 Feb 2016

PostPosted: Sat May 05, 2018 6:19 am    Post subject:  [Solved]Is there a world map template for YR? Reply with quote  Mark this post and the followings unread


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Last edited by cxtian39 on Sat May 05, 2018 7:05 pm; edited 1 time in total

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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat May 05, 2018 7:25 am    Post subject: Reply with quote  Mark this post and the followings unread

You mean just the skirmish map or also the campaign map?

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MadHQ
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Joined: 07 Nov 2003

PostPosted: Sat May 05, 2018 3:09 pm    Post subject: Reply with quote  Mark this post and the followings unread


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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat May 05, 2018 3:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

I take it the MO team and others took that, recolored it (somehow) and made the mission load screens with that?

What about the arrows then? And the symbols(Arrows, Shields, Tanks, etc.)?

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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XxpeddyxX
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Joined: 03 Sep 2004

PostPosted: Sat May 05, 2018 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Those are all on the original single player loading screens afaik, they probably just photoshopped them onto their new loading screens.

I made my loading screens from a .PSD template on the media hut forum

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4StarGeneral
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Location: Limbo

PostPosted: Sat May 05, 2018 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread


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OmegaBolt
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Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat May 05, 2018 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Think he means template not temperate, in which case I've never seen one in the style of the original loading screen maps, or one with WW borders.

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MRMIdAS
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Joined: 17 Jul 2008

PostPosted: Sat May 05, 2018 5:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

didn't someone make an SP loadscreen creator tool ages back?

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OmegaBolt
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Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat May 05, 2018 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

VK made a singleplayer loadscreen creator that used YR style art, but that map did not look like the one cxtian posted, the one thats used in skirmish loading screens.

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cxtian39
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Joined: 11 Feb 2016

PostPosted: Sat May 05, 2018 6:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah template for loading screen worldmaps, blame the auto-completion

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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat May 05, 2018 8:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

XxpeddyxX wrote:
.PSD template on the media hut forum

OmegaBolt wrote:
VK made a singleplayer loadscreen creator that used YR style art


Embarassed I can't seem find them, even with Google. Does anyone have links?  Embarassed

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Sat May 05, 2018 11:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

TAK02 wrote:
XxpeddyxX wrote:
.PSD template on the media hut forum

OmegaBolt wrote:
VK made a singleplayer loadscreen creator that used YR style art


Embarassed I can't seem find them, even with Google. Does anyone have links?  Embarassed


2 minutes on google. JFC



LoadScreenBuilder1_11.rar
 Description:

Download
 Filename:  LoadScreenBuilder1_11.rar
 Filesize:  2.2 MB
 Downloaded:  37 Time(s)


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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun May 06, 2018 5:13 am    Post subject: Reply with quote  Mark this post and the followings unread

MRMIdAS wrote:
2 minutes on google. JFC

In 2 minutes, I can do this:

(Side-note: Does anyone know how to get flipped versions of the arrows into the LSB alongside the non-flipped ones?)

EDIT: nvm. Found this in Settings.ini:
Code:
[SymbolsList]
1=Infantry attack UP,com_target_arrow1.png
2=ParaDrop attack UP,com_target_arrow2.png
3=Battle attack UP,com_target_arrow3.png
4=Water attack UP,com_target_arrow4.png
5=Tank attack UP,com_target_arrow5.png
6=Water attack DOWN,com_target_arrow6.png
7=Tank attack DOWN,com_target_arrow7.png
8=Infantry attack DOWN,com_target_arrow8.png
9=Battle attack DOWN,com_target_arrow9.png
10=ParaDrop attack DOWN,com_target_arrow10.png
11=Shield water,com_target_shield1.png
12=Shield battle,com_target_shield2.png
13=Shield tank,com_target_shield3.png
14=Shield infantry,com_target_shield4.png


Now I need something that flips a pic and keeps its quality. Did IrfanView mess it up or are my eyes deceiving me?
Either VK or Blade wrote:
NOTE: It's your problem to connect world map with large target map.



LSB Test1.png
 Description:
First run. Apologies to any and all offense for the location.
 Filesize:  209.38 KB
 Viewed:  2122 Time(s)

LSB Test1.png



com_target_arrow4b.png
 Description:
This is the flipped version I wanted in. It would suit this 'mission's' needs much better. Done in IrfanView, so maybe that's why it's now bad.
 Filesize:  2.62 KB
 Viewed:  2122 Time(s)

com_target_arrow4b.png



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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Mon May 07, 2018 11:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

being fair, for your average dumbass like me, VK's tool is fine.

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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue May 08, 2018 5:00 am    Post subject: Reply with quote  Mark this post and the followings unread

MRMIdAS wrote:
being fair, for your average dumbass like me, VK's tool is fine.

Who're you calling dumb, mr. MIDAS warhead? #Tongue
Also:
TAK02 wrote:
I need something that flips a pic and keeps its quality.
Is IrfanView good enough?

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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cxtian39
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Joined: 11 Feb 2016

PostPosted: Fri Jul 06, 2018 9:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

MadHQ wrote:
https://www.mapsland.com/maps/world/large-contour-political-map-of-the-world.jpg

This one is really quite nice. Razz



euload 0000.png
 Description:
EU loading screen
 Filesize:  125.24 KB
 Viewed:  1745 Time(s)

euload 0000.png



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4StarGeneral
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Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sat Jul 07, 2018 12:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Made a map in Inkscape shortly after replying to this topic, then forgot about it. But I think yours is more shaped like Westwood's.

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