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 Forum index » Modding Central » Public Project Announcements
Scorched Earth MOD by G-E
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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G-E
General


Joined: 09 Feb 2015

PostPosted: Mon May 21, 2018 5:54 pm    Post subject: Reply with quote

New map with new stuff... this is gonna open up a whole new range of possibilities.


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TAK02
Commander


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon May 21, 2018 6:41 pm    Post subject: Reply with quote

If I may make a suggestion: leave the top of the camo pill empty. It's how ICFRA did it.
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One and only developer of C&C S. True Supremacy.
Youtube: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw | Skype: TAK02 Supreme CnC Mods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue
I once ninja'd MigEater #Tongue
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G-E
General


Joined: 09 Feb 2015

PostPosted: Tue May 22, 2018 4:48 pm    Post subject: Reply with quote

The shade difference is the renderer using generic light on buildings for some reason. Screenshots show it perfectly matched.
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G-E
General


Joined: 09 Feb 2015

PostPosted: Thu May 24, 2018 2:02 pm    Post subject: Reply with quote

Simple map, but I like it...  centers around an open field airport.

The dark patches are meant for the runways, but I may replace those with a gravelly looking tile  later. Ideas aren't in short supply.


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TAK02
Commander


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu May 24, 2018 2:19 pm    Post subject: Reply with quote

Unrelated, but could we please get a close-up of that airport?
_________________
One and only developer of C&C S. True Supremacy.
Youtube: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw | Skype: TAK02 Supreme CnC Mods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue
I once ninja'd MigEater #Tongue
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G-E
General


Joined: 09 Feb 2015

PostPosted: Thu May 24, 2018 7:35 pm    Post subject: Reply with quote

Wait for the next snapshot Smile
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G-E
General


Joined: 09 Feb 2015

PostPosted: Sun May 27, 2018 3:12 pm    Post subject: Reply with quote

Some of these made it into the last snapshot, some will wait for the next...


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G-E
General


Joined: 09 Feb 2015

PostPosted: Sat Jun 02, 2018 9:33 pm    Post subject: Reply with quote

Found this derelict school campus poking around Hamburg on googly maps, after a lot of squeezing/distorting and redrawing edges, I got something pretty decent.

And my latest map, Spearhead.


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G-E
General


Joined: 09 Feb 2015

PostPosted: Wed Jun 06, 2018 12:23 am    Post subject: Reply with quote

I'm becoming MadHQ!


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G-E
General


Joined: 09 Feb 2015

PostPosted: Thu Jun 07, 2018 5:47 am    Post subject: Reply with quote

All I need now is a bulldozer to finish my Tonka Toys hah!


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G-E
General


Joined: 09 Feb 2015

PostPosted: Wed Jun 13, 2018 11:53 am    Post subject: Reply with quote

So for the sake of ambience, I've added a number of aircraft that are specifically for scripting flybys with...

On Transit Point my "airport" map, 3 of these are used to pass through the map at random delays. I have fairly appropriate cruising sounds for them as well, which differentiates them from the various fighter/bomber aircraft sounds.

I had planned to use the 747, but funny enough the bounds clipping glitch (even though it is shrunk) causes a chunk of the tail or wing to show in front or behind depending which way it flies.


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