I'm not sure what goes wrong but the game crashes upon fire. I changed the code in the rulesmd.ini in anyway the game still crashes. When i remove "rotates=yes" from artmd.ini the animation is visible (but only 1 frame for facing). I also added the anim in [animations]. What could be the problem? QUICK_EDIT
The number of frames the animation for each facing has. Playback speed is one frame every AnimRate frames. The animation is not guaranteed to play from the first frame on. Defaults to 1.
Note: AnimRate cannot be 0, or a division by zero will crash the game once a projectile of this type is fired.
a wild guess would be that a missing AnimRate key defaults to 0.
Since you have no AnimRate, you get div/0 _________________ SHP Artist of Twisted Insurrection: Nod buildings
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