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Temporal weapons.
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chr0nicz420
Jumpjet Infantry


Joined: 10 Feb 2016

PostPosted: Sun Sep 23, 2018 9:34 am    Post subject:  Temporal weapons. Reply with quote  Mark this post and the followings unread

Is there a workaround that once a unit/building with temporal weapon attacks another unit/building, that victim cannot be attacked by another unit/building with temporal weapon? Something like 1:1 only. I'm not sure if I explained it properly but I hope someone can understand.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun Sep 23, 2018 9:38 am    Post subject: Reply with quote  Mark this post and the followings unread

You mean that only one Chrono Legionaire is allowed to attack any one victim, and a second is not allowed to fire at the Temporal victim until the first guy stops?

I don't think you can really do anything about that except for an Ares hack...
Not if you only have one Temporal warhead that has every armor type as a valid target like the original game...

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chr0nicz420
Jumpjet Infantry


Joined: 10 Feb 2016

PostPosted: Sun Sep 23, 2018 9:45 am    Post subject: Reply with quote  Mark this post and the followings unread

TAK02 wrote:
You mean that only one Chrono Legionaire is allowed to attack any one victim, and a second is not allowed to fire at the Temporal victim until the first guy stops?


Yes exactly that.

And is it possible in Ares? I tried to take a quick look and I thought there's no simple workaround.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun Sep 23, 2018 10:17 am    Post subject: Reply with quote  Mark this post and the followings unread

chr0nicz420 wrote:
TAK02 wrote:
You mean that only one Chrono Legionaire is allowed to attack any one victim, and a second is not allowed to fire at the Temporal victim until the first guy stops?


Yes exactly that.

And is it possible in Ares? I tried to take a quick look and I thought there's no simple workaround.

What I meant was that no such chk exist atm, and if there ever is a fix/work-around, only Ares would be able to handle it.
If not, we're doomed #Tongue

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god_l1k31
Light Infantry


Joined: 05 Oct 2014

PostPosted: Mon Sep 24, 2018 7:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Talking about temporal and CLeg, can additional teleporting animation be added to a unit?

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