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Roadblock for Ra2
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OverWatch
Rocket Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Mon Sep 24, 2018 4:21 pm    Post subject:  Roadblock for Ra2 Reply with quote  Mark this post and the followings unread

Thanks for MK's video, I use 3Dmax scene to build some Roadblock for Ra2.
Have fun!



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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Sep 24, 2018 4:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

check your lighting setup. the one facing \ should be brighter than the / facing. One is getting the sun directly from the front, while / gets it from the side, so it should be shadowed and a lot darker.

They are also mirrored and not rotated, while in reality the stripes would go for all blocks in the same direction (e.g. for all from bottom left to top right).

The texture isn't cleanly applied from the front. There are small distortions which makes the stripes become thinner/bigger towards the end and not parallel at all.

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Mon Sep 24, 2018 6:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can be smaller but looks good.

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Sep 25, 2018 12:50 am    Post subject: Reply with quote  Mark this post and the followings unread

hmmm nice for ra2 ambient, maybe the scale is too big...


I use this scale for props and other things, maybe you can use overlays and terrain objects for these props...




ah, OverWatch maybe do you want help me with GC Smile

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warlock
AA Infantry


Joined: 07 Jun 2006
Location: Bournemouth, UK

PostPosted: Fri Nov 16, 2018 6:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks amazing... Though a bit too big... But has HG_SCIPCION said, could fit in some others graphics! But overall looks a good prop! Wink

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